StaceyPowers Posted September 26, 2018 Posted September 26, 2018 Video game companies are notorious for really screwing up with microtransactions/freemium pricing models. I’ve played some games that were truly terrible in this regard, where rich players were able to purchase a huge advantage over everyone else. It made me curious if anyone has really gotten this model right yet. What games have the least offensive microtransaction systems and manage to maintain fair and balanced play without bleeding everyone dry?
Demon_skeith Posted September 27, 2018 Posted September 27, 2018 I want to say MMO based games like FF 14 handle the best, since you have to pay to keep playing a great game that gets loads of new content every few months or so.
DylanC Posted September 29, 2018 Posted September 29, 2018 Fortnite's cosmetic micro-transactions are quite well done imho.
Yarik Posted October 1, 2018 Posted October 1, 2018 Cosmetic micro-transactions shouldn't ruin the game experience. In Counter Strike: Global Offensive you can buy a lot of cosmetic items as skins but you can't buy skill (unless you are hacking).
Alyxx Posted October 8, 2018 Posted October 8, 2018 From what I've heard, the upcoming game Anthem will handle it pretty much how I want it. Only cosmetic items, and you can buy all of them using in-game currency.