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StaceyPowers

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Everything posted by StaceyPowers

  1. I liked @The Blackangel's topic here asking first person gamers to explain the appeal of first person gaming, so I thought I would create the corresponding topic for third person gamers to explain why they enjoy the third person perspective so much. I really detest gaming in third person--it makes me dizzy, it isn't immersive, everything on the screen is small and less detailed, and I can't walk directly up to something to look at it like I could in real life--and I cannot fathom what its appeal is. So, for those of you who love it, can you please explain what its advantages are?
  2. It's not a make-or-break for me, but I have to REALLY want a game for other reasons to buy it if it is in third person. Third person breaks immersion for me unless it is done very well, and it makes me literally dizzy.
  3. Having played all the Fallout NV and Fallout 3 DLCs, here is my ranking from favorite to least favorite. I’m not including Broken Steel in the list because even though it is a DLC, technically to me it just feels like “the rest of the main game that they failed to include in the original release). 1. Honest Hearts 2. Dead Money/Lonesome Road (tied) 3. Old World Blues (not far behind at all) 4. The Pitt 5. Operation: Anchorage 6. Point Lookout (I know, I’m weird for ranking this below Anchorage) 7. Mothership Zeta (far, far below Point Lookout) How do you rank the Fallout DLCs you have played?
  4. I’m going to be jumping straight from PS3 to PS5, having never purchased a PS4 (but I am looking forward to hopefully catching up on a lot of the PS4 games I missed through backwards compatibility). Anyone else here skipping a generation on the way to PS5 or Xbox Series X?
  5. What are some games you have played with lots of parallels between them? For example, both TLOU and BioShock: Infinite feature Troy Baker playing a reluctant father. Another example would be BioShock Infinite and Spec Ops: The Line, both shooters which take you on a strange journey through a city in its final days of destruction where you play a traumatized soldier essentially fighting his own demons.
  6. I think I remember reading in an interview some years back that Dan Houser was relieved not to be working on a GTA game at the time because real-life had become so bonkers it would be hard to know how to parody it since it already seemed like a parody. Well, now real life is about ten times crazier than it was whenever I read that, and hypothetically, GTA 6 is on the way. How do you think they will tackle the challenge of trying to do their usual hyperbolic parody of real life when real life is already crazier than any video game?
  7. Third person: I'm floating over someone else's shoulder awkwardly as the world spins around me, a million miles from the action. And everything around me is so small and hard to see. First person: I'm the person in the game, seeing through my own eyes, immersed in the action, and things look like they do in real life.
  8. Yes, that's her. I wasn't familiar with most of the cast, but her I recognized. Yes, it's an interactive video series where you can vote on what happens :)
  9. I only just realized we have never talked about LARPing on here, at least not that I remember! I recall that could be rather adult too, at least where I was LARPing =D I agree with you about adding some anime elements drawing more viewers with this. It’d fit right in. It’s not really my “type” of thing either generally speaking, but I signed up to check it out for VGR, and I ended up finding it more fun than I’d expected :)
  10. I’ve had a lot of fun checking this out. Going in, I thought the idea was pretty quirky, and I wasn’t sure whether I’d like it or not, but I’ve really been enjoying it so far. I love that you can get involved directly with the voting aspect. I’ve never seen anyone else doing anything like this before. I hope they do well, because they have future projects planned, and I’m excited to see what they do next.
  11. If I had the bandwidth in my schedule, I'd love to, but unfortunately, I don't. Any of the wonderful people you recommended would be great for the job, @DC.
  12. In that case, you can interpret my question within that framework. How would you feel about having to do one of your listed things as part of a game narrative? I.e. having to kill kids to progress in a game (which I have encountered, but was okay with in context since the protagonist was a well-developed character, not a blank slate).
  13. This is totally left-field and undoubtedly not canon in any way, but could Ulysses and Courier Six be the same person? Theory: -Courier Six started life as Ulysses--Legion, etc. etc. -Ran around doing all the weird stuff Ulysses did that set up the DLCs. Somewhere along the way, accidentally destroyed the community at the Divide. Also drops off main ED-E in Primm. -Rejects platinum chip assignment. -Has second thoughts, tells whoever was actually Courier Six on the schedule to go take a walk, and does the job instead with the goal of suicide. -Gets shot in the head, and forgets the whole thing cause brain damage. -Starts living in a fugue state as Courier Six. Naturally, can repair ED-E. Begins scrambling around trying unconsciously to clean up own mess by completing the DLCs. -"Ulysses" in the last DLC is actually in Courier Six's head, and Lonesome Road is about confronting his self-loathing and choosing his future road. The "You can go home Courier Six" messages are literally directed at himself as both personas. -Winds up with Ulysses' clothes at the end, etc., because ... Ulysses.
  14. The hunting rifle is by miles my preferred weapon in Fallout NV, but on my second and third playthroughs, both the guns and the ammo seem like they were unusually hard to come by, despite me not having this issue the first time around. Does anyone know what factors influence the frequency with which the ammo shows up in stores in containers and enemies drop this particular weapon?
  15. Does anyone else here find that they tend to go on endlessly about gaming when talking to other people (not just here on the forum)? I have a hard time putting a lid on it, even when I know no one else is interested, but this could just be an autistic thing.
  16. Do video game trailers play into your decisions to purchase games or not? I’ve come to realize that I’ve never even seen the trailers for the vast majority of video games I have played.
  17. Are there any games you have played that you liked far more on a replay years after their release, either because they aged particularly well, or because something about your own gaming preferences changed?
  18. When a game forces you to make a decision which is unethical or simply something you wouldn’t normally ever do to proceed, how do you feel about it? I don’t mind if it is in a game where I am playing a character who is a well-defined person (i.e. Walker in Spec Ops: The Line), but it can annoy me in an open world game with a “blank slate” character, like in Fallout NV Lonesome Road DLC last night when I had to shoot off a missile to progress, even though I didn’t want to or see any justifiable reason to do so.
  19. Games where the events you experience aren't necessarily the truth, because the character you are playing isn't seeing the world clearly, i.e. cause of a mental issue.
  20. I've always been curious about Life is Strange. How is it so far?
  21. While I like games with high player agency because they are a reassuring antidote to a life where I feel I have little control, I also like low player agency games because they feel more lifelike, believable and emotionally involving to me. What are your feelings about games which minimize the choices you have or your control over outcomes?
  22. Having just finished Spec Ops: The Line, I found the use of the unreliable narrator as part of the story very compelling and well-done. What are some other games which feature unreliable narrators?
  23. I love story-driven shooters like the BioShock series and Spec Ops: The Line. Can anyone give me further recommendations in this category?
  24. I have discovered I have an affinity for games with low player agency (inability to make choices/change outcomes), some examples being BioShock Infinite and Spec Ops: The Line. Can anyone recommend me strong narrative games that fall into this category of low agency?
  25. Are there any games you love that you discovered through VGR, and if so, who recommended them to you? I just finished Spec Ops: The Line, which was recommended to me by several members here, most notably @Katri Marcell, who I miss seeing around here. Everyone was spot-on with this recommendation!
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