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Akun

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Posts posted by Akun

  1. Honestly, I'd prefer relying on user reviews than some publisher review following corporate mandates anyway, especially from what I've seen of companies manipulating review scores these days. Hell, I'll take a YouTuber's review any day as there's at least a face I could trust, even if many YouTubers are paid shills of some form too.

  2. I think that with the advent of the Internet and walkthroughs, it's hard to miss any important gameplay features unless you actively avoid walkthroughs. The only time I've really missed a functionality for years would probably be Pokémon, and that was when I was a kid when I wasn't aware what Ditto-breeding and effort value were. Discovering that really changed the way I play Pokémon games ever since.

  3. Not always, unless it's a puzzle game or dungeon crawler. If it's an open-world exploration game like Stray, I tend to explore the mysterious and wondrous world on my own before seeking out "the right way to play." But if the game has a "right way to play" like puzzle games, then yeah, I would just go for a walkthrough because I'm lazy when it comes to "challenging games."

  4. 7 minutes ago, HowHammerYou said:

    Supermassive Games (makers of Until Dawn and the Dark Pictures series) is the only developer I've ever seen get QTEs right. Maybe it's because the QTEs are your main way of interacting with the game, instead of a parasitic game mechanic shoehorned in as a way to cause cheap deaths like they are in most games. I love their games, which is saying a lot since QTEs are one of my most hated game mechanics.

    I do agree that their QTEs are the ones that could be considered closest to the kind of "gameplay" most gamers would define when criticizing QTE games. It's just too bad their the story of their games are usually mediocre, especially The Quarry which I played recently. It has its charm, but man, it didn't feel like anything special, just a derivative take on '80s slasher movies that everyone and their granddad has done for the past few years.

  5. 32 minutes ago, Shagger said:

    There was a time when nothing IGN said was worth taking seriously, but in recent years I think they've become a lot better and more willing to score thier reviews for the players rather than to keep publishers happy. I still think the way that game's journalism has become as least partly dependant on game's industry success is flawed, but I don't doubt for one second that even big journalistic entities like IGN have passionate, dedicated people who want to do right by the gaming public. Maybe game's journalism is less dependent of advertising from games publishers than it used to be, I don't really know, but I do think it's a hell of lot better than it was even 4 or 5 years ago.

    They called SMT V "Persona without the heart." That was a game released last year. That tells me everything I need to know, how little research they did about their games. Persona games are a spin-off of SMT, not the other way around. Their "Persona without the heart" was so hilarious it easily became the "Too much water" meme of our modern generation.

    Plus, there's also the aforementioned Digimon Survive and Soul Hackers 2 reviews that I just found insulting and unfair. For Soul Hackers 2, IGN called turn-based combat dated. I mean, I get that a lot of gamers (particularly on Reddit) love to call turn-based combat "a dated gameplay," but I just find that to be a rather narrow-minded point of view because it's like calling platformers dated. It's a style of gameplay many gamers still enjoy today. Plus, FYI - Persona games are turn-based combat games and they gave P5 a high score.

    So no, it's not just "one or two reviews" that made me think that way, but a number of bad takes that were made even recently, particularly on JRPGs and visual novels.

  6. I've rarely cried in video games, but two games come to mind: Mass Effect 3 and Spiritfarer. ME3 obviously has a lot of emotional moments, especially with Mordin considered, but I'd say Spiritfarer made me cry even more. By the end of it, I felt depressed, devastated, and just emotionally drained. It's a game I could never revisit again because it's just too depressing for me, even if its ending was meant to be bittersweet and meant to make you feel positive about a depressing topic.

  7. 7 hours ago, Gonassis said:

    long ago I tried to learn mandarin... then gave up... I only got so far as the numbers 1-10. 🤣
    and stuff like, pu-yao (don't?), and he-sui(drink?).

    You're doing great! It's a tough language to learn for sure. Even I am not particularly fluent in Mandarin despite being a Chinese since I haven't used it in such a long time, often being an English speaker myself.

    Just for the record, it's "bu-yao," not "pu-yao." 😉

  8. I love that Amazon, which owns IMDB btw, deleted the 1-5 star reviews on IMDB.

    Also love that House of the Dragon got low review scores as well for its "diversity"- oh wait, that didn't happen. HotD did well in spite of its diverse cast. Guess diversity was never really the issue, huh?

  9. Casino Royale (2006) is currently sitting as my #1 film of all time on Letterboxd. It just has such a great balance of action, drama, romance, and even comedy. I also love how it literally gave us a shallow character the best character development since On Her Majesty's Secret Service. Casino Royale really changed the franchise in a big way, and Martin Campbell saved the franchise twice - the first time being Goldeneye.

    By the way, they did a James Bond vs. John Wick Death Battle recently:

    Unsurprised who won in this one tbh. Okay, I was a little surprised, but still, it made sense. lol

  10. My insecurity and social awkwardness are traits I could live without and not proud of. My therapist keeps linking such traits to my parents' physical abuse, so these traits might not necessarily be "who I am," but what I was brought up to be. I might have been more popular and confident in another universe.

  11. 2 minutes ago, killamch89 said:

    Thanks man but IGN's reviews aren't exactly the greatest or most accurate. I'd much rather ask fellow gamers than these journalists who can barely play Cuphead.

    Agreed. IGN has an awful track-record when it comes to fair reviews for JRPGs. Their review of Digimon Survive and Soul Hackers 2 suck.

  12. It's hard for me to criticize this despite understanding how dystopic it all feels, how it feels like a Black Mirror episode. But as someone with social anxiety, not close with my folks and don't have any offline friends... this feels like a blessing tbh. I get to escape from the tiresome interaction of reality and just be someone anonymous online, much like what I'm already doing on the Internet but with a virtual 3D avatar this time. Reality doesn't have much to offer me tbh. I'm seeing a therapist for my anxiety issues, and life gets lonely when I'm not on the Internet, so a virtual escape couldn't be more perfectly designed for someone like me.

  13. 3 hours ago, killamch89 said:

    Anime is a bit different because you may have been reading the manga for some time before the series even gets an anime so sometimes you can't help that.

    Or visual novels for that matter, with how many VN adaptations there have been. lol The urge to not spoil what Steins;Gate was about when people got bored of the first-half must've been strong...

  14. It's not odd at all, especially with the case of China. China bans everything that's against them, not just video games. This does remind me of the homphobic bans in Singapore though.

    https://www.singapore-samizdat.com/history-of-video-game-censorship-in-singapore/

    Singapore was so homophobic in the past that we even had our own derogatory slang for homosexuals in Chinese Hokkien. It's still used sparingly around the late 2000s in a comedic fashion.

  15. 12 minutes ago, killamch89 said:

    Anime is so ridiculously diverse that I jsut don't see why people have this perception of anime watchers. They do tend to oversexualize some things in anime but that's not why we watch them (maybe I should say I instead lol).

    I know, right? It's like saying all American animations are for children when you have shows like Invincible. Animation is a tool and a medium, not a genre. There's plenty of Japanese animation that features non-sexual content and even serious philosophical topics like Monster and Mushishi.

  16. 33 minutes ago, killamch89 said:

    I've been wishing for that since the early 2000's but Nintendo values their franchises so deeply and the money they make from them that even just holding an unofficial event commemorating those characters can end up with you being sued by Nintendo. They want their properties to remake on Nintendo platforms only and that's why they always go after Emulator makers and others like that.

    I think runswithspatulas was talking about Switch ports of PC games though, instead of porting Nintendo games to the PC. 😄

    I heard that Doom (2016) didn't port well on the Switch because of performance issues, which is hardly surprising considering graphics were never Nintendo's top priority with their games. I highly doubt they'd be able to port Call of Duty games with their ultra-realistic graphics to the Switch because of that. Nintendo's just gonna do its own thing of doing 3D platformers. It's made tons of money off the younger audiences that way.

  17. Spec Ops was definitely a big one where you could barely empathize with its main character if you have a conscience at all. I remember how these were these real Special Forces soldiers who reacted to the game on YouTube, and they were complaining about how boring the action was and they barely reacted much to the white phosphorus scene at all. lol But I think the generic action was intentional, because it's meant to represent every single FPS out there. I love that the enemies were punishing too to make you feel encouraged to take the "easy way out" that was the white phosphorus. You could actually not go the phosphorus route IIRC, but you would have to cut through swaths of its punishing enemies.

    I do understand why people got annoyed though, because being judged and criticized for playing an FPS when you've paid money to pay it was... problematic. I get what the creators wanted to say with their game, but still. It's like being called out by McDonald's for eating a burger and killing animals. It's like, dude, you made the burgers, not us. We only paid money for it.

    Anyway, I do love morality in games though, but I prefer games where the morality isn't as clear-cut as Spec Ops, because otherwise, I would obviously go for the morally righteous options. Mass Effect 3 was a big one where empathizing with either the Quarians or the Geth wasn't always easy, even if you love Tali. The Quarians were harder to empathize with though because of what they did to the Geths. And then there's Mordin. Phew... do you go for the morally correct option and risk losing a war that might wipe out all life as you know it... or do you shoot your friend in the back? Dang. ME3's ending might suck, but the rest of the game was a banger. What a great way to end the trilogy.

    Some Shin Megami Tensei games had good morality options too, particularly Strange Journey and SMT IV. In the latter, it's interesting because the game gets you to empathize with the demons by letting you explore the society and see that, despite what they did to humans, they have a pretty similar society to humans and what we do to animals, making the decision to side with either the humans or the demons not as clear cut. The angels would often suck though. F*** the angels.

  18. 2 hours ago, killamch89 said:

    As long as videogames have been around, the media has always been trying to blame them for a lot of shortcomings in society - Politicians always try to blame videogames for violence when 99.9% of gamers never re-enact in real life what they did in games. If that were the case, we wouldn't shoot up schools, we'd end the world and everything in it. Almost everything in this video is so overtly exaggerated and the worst part is, you have brain dead idiots that'd readily believe anything on a Youtube video.

    It's not just video games either. People love to associate any controversial thought or expressions with controversial or criminal actions. Violent or controversial TV shows and movies get blamed a lot too, but whenever something like this happens, when someone calls out video games for "corrupting society," it always reminds me of the comic book code and how it was invented out of the panic that comics were corrupting youth back in the '50s. Nowadays, a lot of comics are safe and tame, pandering to society's "moral standards" instead of taking risks, which is why the Big Two (Marvel and DC) suck nowadays, their comics anyway.

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