Yeah - I do agree that to some extent, it was very good how it was applied to RDR2. It helped to throw more light on the background of John Marston for any gamer who's inquisitive.
Exactly - it absolutely kills the suspense I'd enjoy in playing the game. When I already know what's going to become of the character on the long run kills the vibe for me.
Mine is definitely going to be "Addiction and video games - which way forward". I believe that it's something that really is going to be very useful for addicted video gamers.
The real question is why in the world would I be looking at purchasing a season pass? I don't really see the benefit to it and as such, I don't care about it.
I didn't just bond with friends but we became thick as thieves. We skipped school and classes just to get home and play games especially our Playstation 1 then.
Seriously - I would never really wish to find myself in such situations living with a game addict. They are prone to drastic meltdowns and can do unthinkable things all because of games.
It's actually why I get to replay some video games because exploring the areas in the game seems to offer a strong sense of connection for me to the game. It happens well with my playing RDR2 over and over again.