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StaceyPowers

When you are playing a game, do you feel the story is about you, or the character?

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We like to believe it is about the character to keep our sanity, while at the same time we take it personal if we get shot. How many of us sit there and think, "don't hurt the character! Stop it!" No; in every fight we make it about ourselves. Maybe we can separate that personalization while in a cut scene and remember our place that it's about the characters. But then all of a sudden a fight breaks out, and you are given control of the character again to fight, and it immediately becomes about ourselves again. That's the way of gaming. Physically controlling the character adds personalization, while the story adds characterization. We are stuck in two worlds simultaneously believing it is about us and them. 

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