StaceyPowers Posted January 6, 2019 Posted January 6, 2019 Fetch quests, i.e. “Fetch me a bucket,” are pretty much the standard filler for open world games. They’re repetitious, and a lot of people complain that they’re dull. But I know some people who can’t get enough of them. Do you love fetch quests or hate them?
killamch89 Posted January 7, 2019 Posted January 7, 2019 On 1/6/2019 at 4:26 PM, StaceyPowers said: Fetch quests, i.e. “Fetch me a bucket,” are pretty much the standard filler for open world games. They’re repetitious, and a lot of people complain that they’re dull. But I know some people who can’t get enough of them. Do you love fetch quests or hate them? While I don't exactly like them, they are useful for beginners to earn some cash to buy some starting gear to help themselves out.
DylanC Posted January 8, 2019 Posted January 8, 2019 I actually don’t mind fetch quests. Sure, too many can get repetitive and annoying, but I don’t mind a chunk of quests in a game to consist of them personally.
Joant73 Posted January 8, 2019 Posted January 8, 2019 I don't mind a few, too many can get tedious. I like when they are worked in well and used for world building, like they give you an opportunity to learn about the town you are in or the NPC who assigned it. StaceyPowers 1
killamch89 Posted January 8, 2019 Posted January 8, 2019 3 hours ago, Joant73 said: I don't mind a few, too many can get tedious. I like when they are worked in well and used for world building, like they give you an opportunity to learn about the town you are in or the NPC who assigned it. Or a grindable quest to make some loot to buy acceptable gear and equipment so that you can survive the initial stages of a game. StaceyPowers 1