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Voltairus

The Resident Evil 3 remake was a dissonant hodge podge of shoot-em-up and survival horror but it missed the mark on both

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Initially, I was blown away by the graphics. It starts off in first person, and for those few minutes, it felt like it was going to have a feel similar to 2017’s Resident Evil 7. But even when it switched to the third-person, over-the-shoulder viewpoint we’ve gotten used to in the series, it wasn’t disappointing. The controls, graphics and atmosphere all felt very similar to the Resident Evil 2 remake. All was well.

Even when I had my first encounter with Nemesis, everything was good. The character models were excellent, and so was the detail put into the environment. The first bit of the story was great, and I was hooked.

But then I started fighting the zombies. 

Good lord. They added a button combination for dodging the zombies. Can’t dodge for one reason or another? Too bad, here’s a bunch of damage. Want to try and take them out before you get too close? Good idea, hope you have a full mag to dedicate to headshots. And even if you do, here’s a zombie sneaking up on you from behind. Nice try, you old, fuckin’ casual.

Full review: http://gyglounge.com/resident-evil-3-remake-review-shoot-em-up-filled-with-frustration/

RE3.png

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Well, the series has been underwhelming for years now, thanks to Capcom switching over to action, and today the games are chock-a-block with Michael Bay like explosions. The plot is also absurd, because they went from the Umbrella Corporation being the focal point, to whatever one note trashy villains they have these days. And now Umbrella are good, with a blue logo in place of the old red one. Sorry, but that's just stupid. About as stupid as Chris Redfield working alongside of them, with his awful current look. Hell, the guy in RE7 doesn't even remotely resemble Chris in the earlier RE efforts at all. You could be forgiven for thinking he isn't even the same person.

Apparently, RE8: "Village" will convert Ethan Winters into this Ash Williams type of hero, where he kills werewolves with a chainsaw. I mean, seriously! The guy also happens to have a wife named Mia. He loses a hand.

Hello! What movie series is all of this being taken from? 

RE4 is overrated tripe. It's generally not a bad game in its own right, but as a RE sequel, it kind of sucks. The merchant for example is one dumb "character" because of how unrealistic he is. Yes, other games have merchant people that sell you stuff. Guess what, though? Do you see them teleporting their stock everywhere like it's nobody's business? Not to mention the druids, ogres, and other enemies in the game don't really seem like RE creatures either. But that isn't to say the game is overall terrible. The same with 5 and 6. They have some quality to them. The thing is though, Capcom can do nothing but rip off other games and movies nowadays, plus market them as survival horror, when they clearly are more like action horror. Even RE: Revelations 2 practically copied Naughty Dog's game, yet I feel like that goes unnoticed by a lot of fanboys. Or maybe they know about it, but they just don't care.

I'm sorry, but these games just don't make much if any sense anymore. I feel like tuning out altogether now, quite frankly.

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I guess if you consider the current generation of gamers who don't play by looking at the depth of the franchise or even a story. I don't think they do consider this much level of depth about "shot them up" or "hack and slash" type FPS games. 

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Yeah, dude. I actually know the feeling...

I've seen so many people saying the story in these games sucks, which I'll admit, it does feel like that these days. That isn't to say "it has always sucked", as some ignorant radge pots on other forums often claim. In fact, I got banned from a Silent Hill forum last year, because some guy had a go at me for what he viewed as me taken the story in RE7 too seriously, or however he worded his rant. So after I was outed, he got promoted as a moderator. It's just incredibly sad how a lot of years of my time on that website didn't amount to squat in the long run. I've wanted to quit forums for years, but I guess being lonely and bored is what drives me back to them.

The thing is, I think the remake and prequel not being commercial hits was what caused Shinji Mikami to take the direction he did with RE4 being this action oriented, weird experience. Whatever people think of that game, it's still the primary reason RE has been in this terrible slump for well going over a decade. And yes, I know people say RE7 was a return to familiar territory, but I honestly don't regard that as being anything special. I've never truly liked first person shooters either. And there's a reason why I don't regard it as being overly amazing. All Capcom really did there was throw in a bunch of things from famous horror movies, and somehow got themselves another free pass. I'm also of the belief that Capcom wanted to copy P.T. because Konami got all that buzz with it, and then the much lauded Silent Hills was axed. But I mean, if you really think about it, the only monsters you have to kill besides the mutated family, are these generic black humanoids. Otherwise, you just contend with the Baker family. That's it. When put against the other games, that's nothing all that memorable. In the other games, you had a whole range of enemies blocking your path, including zombies, dogs, crows, spiders, Hunters and Lickers, and a whole slew of other notable creatures. RE4 having druids and whatnot, was why it didn't feel like RE anymore. Yet apparently, the remake of RE4 will link to Nemesis from RE3. 

RE7 was a good game in general. Don't discredit it entirely. But as the years go by, RE as a whole just doesn't feel like RE all that much any longer. For the most part, they resemble Call of Duty and Gears of War. That's just not what RE is supposed to represent. But it's also because standard survival horror games are seen as being kind of "boring" in the eyes of the casual, Fortnite player. 

Hell, I'll go out on a limb and say The Evil Within games captured the concept of 'action horror' almost perfectly. The games are about the closest you get to a modern day Silent Hill feel with the RE4 like feeling the genre is now known for mostly, yet no-one really praises Bethesda for any of their hard work. The same with The Last of Us, or even underrated games such as Days Gone. They have often gotten a pretty underwhelming response, being dismissed by their critics as being movie games. It's so sad, because Days Gone is a long game and very, very detailed. Yet people wanna praise Capcom's half-baked garbage like it's nobody's business. Well, I guess they don't mind bad quality gaming then.

Anyway, that's the end of my spewing for now. You can agree or not. These are just my own opinions...

 

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I remember your comment on days gone, and after playing it I realized that it does not have that much depth apart from graphics improvement. Story was okay type. And overall I had the same feeling going forward thihnking about the silent hill reboot. I think we need something stronger and not just rehashed stories that they push like EA sports pushing their series of games. Hoping that kojima type people can put on some sense in other game studios. 

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We could be getting an announcement on 10 June. Rumours have began doing the rounds again. Some people speculate it could be to do with their Ambassador scheme, as indicated by a translated Twitter post, and nothing more. But I mean, Dusk Golem did say RE8 was going to be revealed soon, so it would make sense to reveal the game when E3 had originally been going to be held. But who knows? 

I do think that big reveal is due relatively soon. 

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