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StaceyPowers

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  1. Like
    StaceyPowers reacted to Alyxx in Share your best screenshots   
    You might be cool. But you'll never be Billy Idol in Fallout 4 walking away from a nuclear explosion cool...
  2. Like
    StaceyPowers reacted to DylanC in Text-Based Gaming   
    Yeah, I like em. Only played A Dark Room on iOS and a few old-school ones on Amstrad way back when. The Zork series should make a comeback on Switch or phones.
  3. Like
    StaceyPowers reacted to DylanC in Resource management in survival games   
    It's a difficult balance, for sure. I think The Last Of Us did it just right as it makes every bullet and shiv feel important. Dead Space 1 and the Silent Hill games also does resource management right. Giving too much ammo and resources to players often detracts from the horror experience and it tends to lean into a more action-focused experience, which is what happened to Dead Space 3.
  4. Like
    StaceyPowers got a reaction from DylanC in How Do the Infected Not Starve to Death in the Last of Us?   
    Yeah, I have no idea how I missed this on my first playthrough. I'm guessing now that I'm on the lookout for it, I'll probably notice it everywhere, lol.
  5. Like
    StaceyPowers reacted to Demon_skeith in What is your worst lost progress story ever?   
    Back when we had the SNES, the console or the cartridge got a bit old and if you tapped it in the wrong way the entire save file would be lost, the game got messed with once and lost a FF 3 save file that was at the end.
  6. Like
    StaceyPowers reacted to MegaphoneStallone in What is your worst lost progress story ever?   
    Mine is a bit lame, but whatever. It is what it is.
    Playing Retail Tycoon on Roblox with my daughter last year we built this major department store. Raking in the millions, no skipping steps, no payments, no cheats.
    We tried to load it one day, somehow it'd been deleted.
    I kind of call conspiracy though - I think Roblox weren't happy we'd maxed everything out organically rather than buying their stupid short cuts.
  7. Like
    StaceyPowers reacted to DylanC in What video game had the worst ending of all time (in your opinion!)   
    I played a game called ZUB on the Amstrad growing up. It was a pretty fun platformer/shooter with a rad soundtrack. The whole point of the game was that you had to travel through 7 worlds to find a special green eye to win the game. Funnily enough, when you get all the way to the end, the twist is, the special green eye was in your pocket all along. And you’re then tasked with trying to TRAVEL BACK THROUGH ALL 7 LEVELS! My 8 year old brain just couldn’t handle it.

  8. Like
    StaceyPowers reacted to MegaphoneStallone in Games that changed your life?   
    The only one I can think of, embarrassing as this is - I kind of took up skating as a teen due to Tony Hawk's Pro Skater. 😛
    This made me a few friends, I've had some falling outs and haven't skated in about as decade (probably more...Actually definitely more.)
    So, I guess that had an impact at one point.
  9. Like
    StaceyPowers reacted to Martin Berisford in What games have the best sense of humor?   
    The Portal series really tickled me to be fair, I never thought I'd actually like the game and actually stayed away from it but when I did, I just loved it. Probably because Stephen Merchant was in Portal 2 and I'm a big fan but it just struck a chord really. GTA games always crack me up too!
  10. Like
    StaceyPowers reacted to DylanC in What games have the best sense of humor?   
    I'd just like to add, that - in general - games that try to be funny mostly fall flat. It's the games that are inadvertently funny that are super memorable. 
  11. Like
    StaceyPowers reacted to MegaphoneStallone in What games have the best sense of humor?   
    I've said it before, I'll say it again and @Alyxx will agree.
    The Curse of Monkey Island.
  12. Like
    StaceyPowers reacted to Alyxx in Favorite Indie Games?   
    Undertale
    Shovel Knight
    Stardew Valley
    Terraria
    Divinity: Original Sin 1 & 2
    Hard Reset
    Shadow Warrior Remake 1 & 2
    Ion Maiden
    MURI
    Audiosurf
    DUSK
    The Stanley Parable
    VVVVVV
  13. Like
    StaceyPowers reacted to Martin Berisford in How often do you save?   
    I'm echoing Dylan on this one really. It really does depend on the game for me. Certain games I just rely on the autosave - although I messed that up recently on Crash Bandicoot, lost a good few levels cause I hit the wrong buttons...
    For longer games though, such as your Fallout's, GTA's, Skyrims I certainly save any time I do anything of note or that would really annoy me if I had to do it again. It's makes me have a lot of saves generally but at least I  know I can just go back if I really really want to. Especially when I need to play through those alternate endings! Far Cry 5 was a pain for that after I played it through all over again to get a different ending lol. 
  14. Like
    StaceyPowers reacted to DylanC in How often do you save?   
    It tends to depend on the game tbh. I actually save really often in games like Fallout or Skyrim because I can't bear re-doing a stretch of games after being killed or hitting a bug. Ideally, games should autosave often. That said, games like the Souls series don't need frequent saving. A big part of the risk/reward element of the game relies on the constant threat of losing a ton of progress. But, yeah, that risk/reward feeling isn't for everybody!
  15. Like
    StaceyPowers reacted to Alyxx in Games that made you think about moral choices?   
    Deus Ex was definitely the first game that made me think consciously about moral choices in games. And I had the same experience when playing Fallout 2 for the first time.
  16. Like
    StaceyPowers reacted to DylanC in Games that made you think about moral choices?   
    The Fallout games, The Last Of Us and Telltale’s The Walking Dead are all games that come to mind as they really try to toy with your morality and ethics. Life Is Strange and Before The Storm also made me put down the controller a few times so that I could think about the decisions the game was asking me to make.
  17. Like
    StaceyPowers reacted to DylanC in Favorite Indie Games?   
    Indies for PS3, huh? Here goes: Limbo, Journey, Flow, Flower, Rain, Super Stardust HD, Braid, Spelunky, Hotline Miami 1 & 2, Lone Survivor, Child Of Light, Minecraft and Fez. Hope that helps!
  18. Like
    StaceyPowers reacted to Yarik in Preferred fighting styles?   
    I prefer ranged fights because I have a good aim. In Counter Strike: Global Offensive I prefer the AWP and that's my favourite weapon there.
  19. Like
    StaceyPowers reacted to DylanC in Which Skyrim city would you live in IRL?   
    There's something about Whiterun that speaks to me. I kinda already think of it as a home away from home. But, yeah, I'd also choose Solitude as a back up.
  20. Like
    StaceyPowers reacted to DylanC in Best Dragon Age game?   
    Dragon Age: Origins! I liked the unique stories it offered and the writing was better across the board imho. DA2 felt small in comparison, and I just couldn't get into DA: Inquisition. One day, I will try and get back to Inquisition and give it another shot. 
  21. Like
    StaceyPowers reacted to Scottypops in Open world games and enemy variety problems   
    This has become an issue since Skyrim I think where the enemies are mostly draugr.

    Why are devs prioritizing big open worlds and filling it with very little enemy variety? I get that it cost money to make new skeletons/assets but so does creating landmass and new areas. I think we're at the point where open worlds are just too big for their own good. There needs to be a balance between exploring areas and then actually being excited about the mystery of what new enemy type awaits you there. 

    This could also apply to loot. Make sure the loot you get is meaningful but that's for another thread. I think by just having a good amount enemy variety, it could potentially spice up a mediocre combat system. *Cough*

    Are devs too focused on making their games bigger for the sake of marketing and losing sight of what makes a game fun?
  22. Like
    StaceyPowers reacted to Demon_skeith in Hardest game you ever played?   
    Myst, it's a deep brain thinking puzzle solving game, its impossible to beat without having a notebook next to you and using half of it to keep track of stuff.
  23. Like
    StaceyPowers reacted to DylanC in Explain the appeal of Dark Souls   
    Yeah, Skyrim is a good example. Skyrim is sort of an inversion of Dark Souls in that it’s more of a relaxing power fantasy as opposed to a tough, gruelling experience. Both amazing games, but very different takes/flavours on the fantasy RPG genre.
  24. Like
    StaceyPowers got a reaction from DylanC in Explain the appeal of Dark Souls   
    I do know what you mean. Perfect example being Skyrim. I love it, but there's never any concern of failure whatsoever (except via glitches).
  25. Like
    StaceyPowers reacted to DylanC in Explain the appeal of Dark Souls   
    I think it’s a game that makes you work for progress/success again much like the old days. Games just don’t do that so much these days. The risk/reward gameplay loop is intoxicatingly addictive and I love the overall world of Lordran. It’s not for everyone, though.
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