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NightmareFarm

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  1. Like
    NightmareFarm reacted to Kane99 in Hades fans, sell me on Hades   
    Yeah it's one of those types of games, similar to Dark Souls where you die you have to go back. From what I played, I died a lot, having to start over and over. But there are times where you get decent builds that get you far, but I never got too far in it. I wouldn't mind revisiting it one of these days though. 
    Glad to hear you're enjoying it so far. 🙂 
  2. Like
    NightmareFarm reacted to Syntax in Horizon forbidden west questions   
    Lovely, I still have yet to get the game but almost done with my first play-through (so not a + mode) on Ultimate on the original + DLC expansion. Kinda pumped to see what their Ultimate experience is on the newer game then if it's that much more difficult. 
  3. Like
    NightmareFarm got a reaction from DC in Ask NightmareFarm   
    Time

  4. Like
    NightmareFarm got a reaction from DC in Brag about   
    Getting laid
  5. Like
    NightmareFarm got a reaction from Akun in Brag about   
    Getting laid
  6. Like
    NightmareFarm got a reaction from Akun in Ask NightmareFarm   
    Time

  7. Haha
    NightmareFarm got a reaction from killamch89 in Hades fans, sell me on Hades   
    EDIT: Nvm I already brought the game. 
  8. Like
    NightmareFarm got a reaction from killamch89 in Top 5 favourite gaming rivalries?   
    Rivalries are very enjoyable in video games since they are recurring anti-heroes or villains who have a personal connection to the player. These recurring conflicts between two acquainted characters make for very interesting drama and keep you wanting to see how it resolves(like if the rival joins your side or you end up killing the rival). Which would you say are your favourite?
    My list:
    1 - Dante & Vergil(Devil May Cry)
    2 - Yuri & Flynn(Tales of Vesperia)
    3 -  Velvet & Artorius(Tales of Berseria)
    4 - Naked Snake & The Boss(Metal Gear Solid 3)
    5 - Cole & Kessler(inFAMOUS)
    Honourable Mentions: Delsin & Augustine(inFAMOUS Second Son), Sora & Riku(Kingdom Hearts), Squall and Seifer(Final Fantasy VIII), Basch & Gabranth(Final Fantasy XII), Solid Snake & Liquid Snake(Metal Gear Solid)
     
  9. Haha
    NightmareFarm reacted to Tonberry in Hades fans, sell me on Hades   
    It's really really go-
    Well, there you have it!
  10. Haha
    NightmareFarm got a reaction from Tonberry in Hades fans, sell me on Hades   
    EDIT: Nvm I already brought the game. 
  11. Like
    NightmareFarm got a reaction from DC in Ask NightmareFarm   
    There's no excuse for failure???
    Idk, haven't really thought about this question before. 
  12. Like
    NightmareFarm reacted to killamch89 in Silent protagonists that seemed like distinctive characters?   
    Another moment is when he just woke up in-game and he bound to some sort of demon sarcophagus with some zombie-like demons were surrounding him and he broke free of his chains and mercilessly slaughtered them all.
  13. Like
    NightmareFarm got a reaction from DC in Ask NightmareFarm   
    Fire away
  14. Like
    NightmareFarm reacted to killamch89 in Silent protagonists that seemed like distinctive characters?   
    Doom Slayer is one of the most iconic characters despite saying a bunch of one-liners. His feats in-game especially in Doom 2016 onwards is nothing short of impressive. The original Doom just had some guy shoot demons because he was pissed off someone killed his cat. The more recent games gave him a bit more characterization.
  15. Like
    NightmareFarm got a reaction from Tonberry in What's the best Sonic The Hedgehog game?   
    Sonic Generations
  16. Like
    NightmareFarm got a reaction from HowHammerYou in Gaming has gotten better this decade imo   
    Yeah, I don't get why everything needs to be open world these days. 
  17. Like
    NightmareFarm got a reaction from Withywarlock in Gaming has gotten better this decade imo   
    Devs have been chasing profits over quality since gaming started. 
    Also many games were in atrocious states when it comes to bugs and the overall optimisation side of things if we're looking at 7th gen which is about a decade ago now. Drakgengard 3, inFAMOUS, Metal Gear Rising, Assassin Creed 3, etc.
  18. Like
    NightmareFarm reacted to HowHammerYou in Gaming has gotten better this decade imo   
    During 8th Gen, devs focused way too much on using the consoles' power to render increasingly massive worldspaces at the expense of every other aspect of their games. As a result of this, the few games that bucked the trend (such as Until Dawn) tend to look far more visually advanced than open-world games which released 5 years later. The open-world concept, which had been fun in 7th gen when worldspace sizes were far more manageable, grew to become one of the greatest blights video games have ever seen. Thankfully, I've begun to notice a trend very recently where big devs seem to be moving away from the open-world concept or at least reducing the sizes of their worldspaces. This makes me very happy.
  19. Like
    NightmareFarm got a reaction from Akun in Most consistent gaming series?   
    True lol. At least the 2022 patch made it serviceable(according to reviews). I'm even considering getting it myself.
  20. Like
    NightmareFarm got a reaction from Withywarlock in Gaming has gotten better this decade imo   
    There's more indie games now so there's more overall variety rather than the same rotation of generic AAA games every year like it was back in 8th gen. 
  21. Like
    NightmareFarm got a reaction from Heatman in Do you listen to video game soundtracks outside of gaming?   
    Yeah, it scratched the DOOM itch since Eternal came out 2 years prior. Very pretty environments and fun mechanics. I wish it was a little longer though and that you could replay it in missions rather than having to play the entire game all over again. 
    I would rate it a 7.5/10 myself.
     
    Also have you heard about Evil West? The same developers that made SW3 are releasing that in November.
  22. Like
    NightmareFarm reacted to Heatman in Do you listen to video game soundtracks outside of gaming?   
    You're right about that!! I could easily rate the game at least 8/10 with how good it was enjoyable to play in just about everything in the game. 
  23. Like
    NightmareFarm got a reaction from Heatman in Do you listen to video game soundtracks outside of gaming?   
    Pretty good game that was. 
  24. Like
    NightmareFarm reacted to killamch89 in What concepts do you want implemented in a future video game?   
    Hmmm. I want previous choices from early games in a series to continue in the sequel and not just stick to the default storyline and ignore your choice when the sequel is released. In other words, our choices should shape how the story unfolds in the sequel/s.
  25. Like
    NightmareFarm reacted to Akun in What concepts do you want implemented in a future video game?   
    I'm always advocating for multiple paths in a game's storyline. I know it's hard to do, so I don't really have high hopes for such a feature to be more prevalent. But on the other hand, you get a JRPG like Shin Megami Tensei where some of their endgame content does contain multiple paths depending on whom you side with (SMT IV comes to mind). I believe Fire Emblem games also contain different paths based on whom you side with. I feel like this is mostly a JRPG thing though, because whenever a western RPG does it, they'd often resort to the lazy "slideshow" method like Fallout: New Vegas or Mass Effect 3, instead of creating three distinctly different gameplay levels based on player choices.
    Now, obviously, games like Detroit: Become Human and The Dark Picture anthology could do it easily because they lack gameplay features outside of QTE, so it's easy to make them. But I would propose for game developers to be more daring and innovative, creating full game levels with multiple paths. You see this in older RPGs too like Dragon Age: Origins, so I don't know more AAA games these days don't have such features anymore. I heard The Witcher 3 had multiple paths, but I'm not really a fan of medieval fantasy settings, which is why when CD Projekt Red announced Cyberpunk: 2077, I thought we were going to get Witcher 3 with a sci-fi cyberpunk setting, with all the multiple paths Witcher 3 had to offer. Alas, that was not so, with the way the life paths were described by people who've played them.
    Another cool concept I've really liked in the past is Undertale with the players' act of pacifism being a core important part of the story, and even though I had my problems with the message, Spec Ops: The Line had a nice concept like that as well, so I wouldn't mind seeing more games in the future turn the game genre on itself, like the Goombas in a Mario game calling out Mario for stomping on them all the time or something, or a Pokémon game where the questionable ethics of dog-fighting comes into question. Just spice things up a little and do a little subversion to make the familiar formula fresher, more interesting.
    BioShock had a good idea in terms of farming the Little Sisters for ADAM, but they made it too easy morally to choose not to farm them. And I'm not talking about how challenging the gameplay is, but rather, making the decision more morally grey. I'm not exactly sure how to do it, especially in the obviously morally questionable objectivism of BioShock context, but a game where the innocence of a malicious ghost child comes into question would be interesting as well in horror games. Imagine having to play through Silent Hill 2 without killing any monsters, for example. 
    Speaking of horror games, here's a concept for you: a protagonist whose appearance becomes more grotesque depending on your moral actions, but the other characters actually call out on this. In most games that have such a feature, I feel like the NPCs don't usually call out on the protagonist's appearance, such as Mass Effect or even Fable.
    How about a horror protagonist with some kind of disease that gradually makes them become as deformed as the monsters they fight? Maybe the deformed lump of flesh becomes a burden even that movement becomes harder by the end of the game, and maybe depending on your choices, you could either become one of the monsters or fight against the disease with all your might.
    I don't know. I'm just spitballing here. 😛 Hope it helps. lol
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