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UleTheVee

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Posts posted by UleTheVee

  1. On 4/28/2019 at 10:26 AM, Executor Akamia said:

    Stellaris

    Did a single-player run that started as an organic empire – something I've rarely done since buying the Synthetic Dawn DLC gave me the option to play as machine empires – and will end as a synthetic one via synthetic ascension. The only thing left for me to do is deal with the endgame crisis; I've already ascended and become synths. Of course, after the crisis is defeated, I intend to keep going a little longer to unlock some achievements and try things out that I never really did before, either because I didn't think to do so, or because I didn't have the DLC to do so at the time.

    Synthetic empires are truly an interesting type; they operate like regular organic empires, but the main species are robots. You can't start that way, either; if you want to be a robot empire, you either start as Machine Intelligence and stay that way forever, or you start as an organic empire and pursue the synthetic ascension that turns your empire synthetic... and you stay that way forever; Machine Intelligence empires will consider you a fellow machine empire when this happens, but the way you manage your empire works more like an organic one as your pops are all individuals whereas Machine Intelligence pops are drones linked to an artificial hive mind. You also can't create machine worlds as a synth empire, though presumably you can take them from Machine Intelligence empires who can and be no worse for wear.

    I don't know how synthetic empires handle Machine Intelligence pops that enter their borders somehow, but allegedly Machine pops can't survive outside of a Machine Intelligence... There's a Fallen Empire in my current save that is a Machine Intelligence. I could, in theory, build up an overwhelmingly powerful fleet and just kick them over for their planets, just to see what happens to their pops. If they don't purge automatically, I expect them to be assimilated and become synth pops instead. Mechanical pops from other empires survive within Machine Intelligence empires just fine, however, but they lose whatever individuality they had, if any.

    Man, AKamia, you just had to say the game you were playing! (good job tho)

  2. Just now, The Blackangel said:

    Yes I have played them. Many times. They all suck. Yes your rebuttal is to mention games that are NOT on the NES? Interesting that your argument has nothing to do with my post, and only with your stupidity.

    WHAT?! How can you be an NES gamer who says that games like Excitebike, Ninja Gaiden, and Contra suck? Are you out of your mind?

    Also, your argument was that NES games were better than modern day games because of story and world design. So I gave you current examples about games that were praised for their story and design. And hell, you can look towards my second post where EVEN MORE GAMES that were praised for their story and world were praised outside of the NES.

    Of course, I also mentioned the purpose behind many original NES games. Especially during the time of release -Which you also glanced over because it didn't help your argument-. I also said that games like Final Fantasy were released by nearly the end of the NES life cycle (which is why FFII and III were not released in the west in favor of IV and VI). 

    So yeah, you don't know your history, you don't know the games you're arguing for, and you certainly don't know what you're talking about. Something I noticed throughout all this time we've been talking is that as soon as someone challenges your view, you start calling them bigots, idiots, stupid, or even nazis. Of course, everyone ends up challenging that opinion because you stating something as fact doesn't automatically make it true. Honestly, I am baffled at how much hostility you have towards opinions that aren't your own, dude. Especially against someone who literally is here to discuss games at length, nothing more.

  3. 22 hours ago, StaceyPowers said:

    A lot of people say that they miss games from their childhood. Aside from the nostalgia factor, what aspects of older games do you miss the most?

    Something I really miss from games of old is literally their structure.

    It's really sad that nowadays things like cheat codes, cosmetic items, game features, and more are locked behind DLC and Microtransaction walls... To be honest, it's really sad that a lot of people have allowed this practice to happen.

    I miss the time where these things were given to players as rewards for completing their favorite games (Especially during the PS1 era) rather than something that you need to buy in order to negate the satisfaction of completing the game.

  4. 3 minutes ago, The Blackangel said:

    You obviously were born afterwards, and have proven once again that your bigoted opinions have no fucking clue whatsoever.

    Au contraire, it seems like the one who has bigoted opinions is you because that opinion you made about current-day gaming is extremely shallow and not true whatsoever.

    Have you actually PLAYED any of the aforementioned NES games? Because it seems like you haven't. At the very least I bothered to go through them, and SNES games (Also, my favorite game is Sonic 3 & Knuckles, which is a GENESIS game).

  5. 1 minute ago, The Blackangel said:

    You obviously were born afterwards, and have proven once again that your bigoted opinions have no fucking clue whatsoever.

    And by the way, that list over there is literally just a few examples of games that have been popular and loved by many people because of their stories to tell. Let's not forget Skies of Arcadia, the Tales Series, The Legend of Heroes series, Mass Effect, Borderlands, F.E.A.R., the Epic Battle Fantasy series, Devil May Cry, Dissidia, the Deus Ex series, the Alien games, the Arkham Series (Those in particular are considered the BEST Batman Games by far), Burnout, Dead Space, BlazBlue, Fallout, the GOD EATER series, the HITMAN series, Splinter Cell, Metal Gear Solid (LOL THE NES METAL GEAR GAME BEING GOOD HAHAHAHHAHA), the aforementioned Castlevania: Symphony of the Night, Rocket League, Skullgirls, SOMA, Sonic Mania, Under Night In-Birth [EXE] Late:st, the Persona series.

    And that is not even going near the MANY indie games that have earned their spot in gaming history that only could've come out these days like Degrees of Separation, Dust: An Elysian Tail, Them's Fightin' Herds, SUPERHOT, The Talos Principle, The Room, Rivals of Aether, This is the Police, Layers of Fear, Fran Bow, need I say more?

     

  6. 12 hours ago, The Blackangel said:

    The game stories. Nowadays there's games like GTA, CoD, and Skyrim. Games that depend on split second processors and life like graphics. Games back on NES were meant for solely story and didn't concern themselves with all the bells and whistles. There were games that had huge worlds to explore, but they felt like more of a story you could get lost in than the new stuff.

    imagen.png.cbb3f8c39e022f11483178f803a9f7f5.png

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    imagen.png.3b10617f481a82e4462fee86881ae28b.png

    I would be even more ironic towards you and shove your beloved Final Fantasy VIII down your throat.

    Remember what you said about post 2000's music? Yeah, you look like the one who made the post.

    Also, NO THEY WEREN'T. Like sure, some of the BEST games for the NES had some emphasis on story. However, most NES games only cared about keeping the arcade design. Why? Because back then the NES was trying to showcase that it could play arcade games from the home rather than having the user go and spend quarters on an arcade. Games like Ninja Gaiden, Castlevania, Super Mario Bros., Mega Man, Contra, Mike Tyson's Punch-Out!, Ducktales (Which also got remastered and if you don't think that's good, then you really need to re-evaulate your life), River City Ransom, Battletoads, Gradius, and others were designed with this purpose behind them.

    Games like Final Fantasy only came during the end of the NES life cycle which is why the SNES exists.

  7. On 4/26/2019 at 1:52 PM, Alyxx said:

    Well thanks for saying my music is bad.

    Well, I'm not because I still believe your music is solid

    On 4/26/2019 at 11:02 PM, The Blackangel said:

    Disturbed, Linkin Park, Breaking Benjamin, Static-X, Hatebreed, Boondox, Twiztid, Tech N9ne, BAD MiND

    A few favorites from my favorite 2 genres. Metal and rap. Disturbed can do no wrong pure and simple. And you would be hard pressed to show me a wrong by anyone else I listed.

    FUCKING WORD.

  8. 6 hours ago, StaceyPowers said:

    @UleTheVee Nice flow chart, thanks for sharing this! Nothing like a graphical representation of a concept to really get a point across.

    I can't take tyhe full credit for this, this was exposed by Ross Scott alongside his assets for the investigation. I'll be sharing them as we go.

  9. 6 hours ago, Excalibur said:

    I think every review must be taken as one person's opinion, whether that be a regular user or paid reviewer, everyone has their biases, some intentional, some unintentional, collectively user reviews can be helpful but even that is not infallible, that's why it's important to get as many different opinions as possible from as many sources as possible, if your on the fence about something. With review bombing, both negative and in the case with Ubisoft and Assasin's Creed Unity, positive, reviews might not always be indicative of the game itself, but of the company or companies behind it, so take each review individually and see if they have valid reasoning for their review, mostly any "review bombed" review can be easily identified, so if the reasons behind a game being review bombed aren't a concern to you, then ignore those reviews.

    As for the practice of review bombing, mostly of which is used negatively, i understand and like the idea of customers having a voice, and it has an effect to be sure, it also does help make others aware if there are some major issues, they might not have been aware of, but it also does make it more difficult for those who might not care about the issues, so perhaps there is a better way to be heard, i don't know, but it does work, as it hurts the bottom line when users are turned away by the bad reviews, and that's what companies tend to listen to, anything that hurts the bottom line. So, I think that is important too.

     

    I 100% Love this comment.

  10. 6 hours ago, TheSteelyardDweller said:

    I do. I want what I own to always be accessible to me, whether or not I have an internet connection.

    Even if you don't have an internet connection, you're allowed to keep those games. Those games belong to your account and are yours to own (this is why you introduce your name in credit card information or paypal). Not only that, but things like Steam's OFFLINE MODE (caps because that's how it's spelled in steam, no yelling lol) can actually keep activating the Steam DRM so you can play your games even while you're offline.

    So yeah, there's almost no excuse here. You own your game when buying it digitally.

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