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UleTheVee

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Posts posted by UleTheVee

  1. 1 hour ago, The Blackangel said:

    If you attack me at every opportunity the way this piece of shit has been doing, I will eventually get vicious. I'm not the type of woman who takes this bullshit lightly.

    Except I never attacked you. All of this time I just talked and offered counter points and disproven yours when needed. Like I said, what you hate the most is dissenting opinion and people who aren't going to allow you pass off misinformation as fact. Honestly? That's a very awful attitude from you.

    I never claimed to be superior than you, you did. I never insulted your intelligence, you did. You literally acted the worst way because your points were debunked. You just can't admit you were wrong. By the way, I did some more digging, the only way you could've gotten to play II and III were either by reproduction carts or imports. So yeah, those could be reproduction carts.

  2. 4 hours ago, kingpotato said:

    Do you guys remember the common gaming myths back in the day ? Such as :
    -Blowing into the cartridge to make it work
    -Big foot or some evil ghost on the old ps2 GTA games or even fake cheat codes.
    -The hidden levels or characters at arcade games like in Mortal kombat


    What Myths of gaming do you remember the most ?

    Wait.. Blowing into the cartridge didn't do anything?

    > 1 research later <

    OH MY GOD THAT WAS A MYTH!

  3. 1 minute ago, skyfire said:

    I think if in near future some of the tablet and the phone manufacturers make it purely for the gaming. I'd say that would be lot better deal. Because we dont need those big consoles anymore from what I have seen. 

    With the latest moves in the industry like the whole fragmentation of the PC playerbase with the EGS and Steam?.. I think console gaming will rise once more.

  4. 48 minutes ago, kingpotato said:

    Na dude not really, I know it was a thing but I never did tilted the cartridges.

    Me and my cousin had a lot of fun doing so, believe me. But the fun ends once you literally have the game crashing for the first time.

    Actually, have you ever had the cartridge reader failing or something?

  5. WATCH THE CELEBRATORY VIDEO HERE!

    Epic Battle Fantasy. The deconstructive parody series to Final Fantasy has finally reached 10 years of age. This series that started as a flash game with generic music pulled from video games and anime slowly started to become its own thing and brought many adventures involving a moron meatshield warrior, a condescending anime waifu mage, a perverted nazi war veteran, a girl who is obssesed with nature, and a cat with no legs. The series has definitely become better and better, with their plots slowly becoming more and more engaging while also keeping its parody roots intact. No matter what, Epic Battle Fantasy is a love letter for RPGs of its kind and will only continue to reach for grander heights.

    Thank you Epic Battle Fantasy, for 10 years of laughs, sadness, intrigue, and more.

    imagen.thumb.png.ee0aa83a3bbda50782ad171f5cbf7751.png

  6. On 4/26/2019 at 1:53 PM, kingpotato said:

    Same thing in my city, I was able to tickets for Sunday morning with good seats. But I had to block facebook from my phone, there has been a lot of spoilers everywhere for the past week. Even today at my work office they where streaming the goddamn movie in the cafeteria.

    I keep hearing that Endgame is literally the second coming of Jesus at this point. I just don't know why people are suddenly so enamored with that movie.

  7. A lot of people think that eSports comes with rules set in stone. This is false, especially with games like Super Smash Bros. eSports are a niche that continues on evolving and a lot of people don't notice this kind of growth. There have been many controversial matches in Super Smash Bros. history that have brought new rulesets and also resulted in the biggest cases of someone being angry and feeling completely cheated out of a game.

    But, this is the way that we learn and grow as a competitive game. So long as matches as this exist, people will learn how to further evolve and adapt the game.

  8. 4 minutes ago, kingpotato said:

    So...What I miss the most about older games is the old tale that blowing into the cartridge made it work, Good old days.

    I remember doing so for my N64 carts.

    Dude, do you remember the classic time of tilting the carts on that thing? My cousin used to do that a lot.

  9. 52 minutes ago, The Blackangel said:

    Ok asshole, I'm only going to say this once. YOU are the only one I'm hostile to. YOU are a useless, misogynistic piece of shit. YOU have no clue what I do and do not know being that I offer OPINIONS. My OPINIONS being different than your narrow minded assessment is something your puny mind can't handle. There was no mention anywhere of Excitebike, Contra, or Ninja Gaiden prior to your whiny rant. That had absolutely nothing to do with this argument. And as for your FF comment, you only proved you are a complete moron. FF2 and FF3 WERE in fact released in the West. How do I know this you ask? BECAUSE I FUCKING OWN THEM YOU MORON.

    I would have tried to dumb this down so you could understand it easier, but I don't have the ability to sink to your level of stupidity.

    So blow it out your ass and fuck off. I'm done with you.

    I think the ones you think you have are Final Fantasy IV and VI (AKA. Final Fantasy II and III in America which caused the massive confusion). Final Fantasy II was never released in America until it was released as Final Fantasy Origins on the original PS1. Final Fantasy III wasn't released at all outside of Japan until litereally 16 years later (Nintendo DS) as a complete remake of the NES Original (Kind of getting the same treatment as FFIV).

    So yeah.. your point about "owning them" is easily disproven. Also, you missed the point I was making entirely. Your original point was that NES games were massive and focused on story. However, I pointed out that it was far from the case because most NES Games were designed with emulation of arcade machines in mind. In other words, you were wrong and spread misinformation (yet again). Not only that, but I also provided examples of games that followed said design (which fits most of the NES library).

    It was only later during the NES lifespan that games started to become a bit more massive. Games like Zelda II: The Adventure of Link being a good example of that. However, most of the games that were being developed at this point would be coming at the end of the Famicom/NES life cycle (which was already being trumped by the SNES). Final Fantasy II and III are the most common knowledge stories about this problem. Both of the games were being developed for the Famicom but did not get an NES port because the SNES already was around at the time. As such, Final Fantasy IV and Vi were localized instead (with V being changed by Mystic Quest as a response to some negative feedback and Mystic Quest also being the first FF game to be released in Europe). However, IV and Vi were instead dubbed II and III respectively to supposedly prevent confusion.

    So yeah, your original argument was wrong, the argument you have now is wrong, and you can't even get a simple thing about your gaming history straight.

  10. 3 minutes ago, killamch89 said:

    Except that with games especially from AAA companies (COD for example), the DLCs usually cost almost as much as the original game and the DLC itself doesn't add that much content. Yes, Resident Evil is an exception to the rule by giving us free DLCs but it's weird that the standard nowadays is that you pay for a game, end up with having to pay for DLCs when you already spent $60 dollars on the game. GTA online also give free DLCs but it requires spending upwards of $200 dollars to acquire most of the stuff that comes in the DLC. Yes, you could do heists and other stuff repeatedly but all it turns into is a massive grind that'll take maybe 2-3 months to get half of the stuff in a DLC. I am using the current industry practices of EA and the bigger corporations as they are the ones that set the trends in the gaming industry.

     

    More like, games like GTA and COD (Which are focused on the Games as a Service model rather than on being games) are the exception to the rule. Like I said before, most games nowadays do still offer the story you want and those expansive worlds you seek for. Hell, look at the aforementioned lists of games which are all basically full game stories without DLC attached to them. Games like Dissidia NT only offer DLC for characters (Or rather one character) and the issue is automatically negated by the fact that the game costs 40 dollars to begin with (so there goes your overpricing argument).

    But if you want, I could go on and mention even more examples that have just popped up my head. Games like Bayonetta (and its sequel), Lightning Returns: Final Fantasy XIII, Devil May Cry 5, Deadpool, Dead Rising, Dead Rising 2 (and Off The Record), Half-Life, Amnesia: The Dark Descent, Alien: Isolation, Civilization VI, Dragon Ball Xenoverse (it offers ADDITIONAL CONTENT, not content that was cut from the game so don't even), Lone Survivor, Mirror's Edge, Metro 2033, Octopath Traveler, Xenoblade Chronicles 2, Sanctum. All of those games (and more I fail to recall right now) offer incredible single player stories without the need of gating off cut content behind DLC.

    YOUR PROBLEM comes from Games as a Service games, not current day games.

  11. Now here we go for the question of the million dollars.

    What's everyone's favorite Mega Man game here? Why do you hate Mega Man & Bass like everyone else? (You can also include your least favorite Mega Man game lol).

    My favorite Mega Man game is undoubtedly Mega Man X4, that game is just way too perfect in terms of design, mechanics, and speed. Sure, the story is trash and predictable to a fault. However, the game itself is definitely fun to play through at any moment in time and whenever you feel like it. My second favorite game is definitely Mega Man 11. This game is fantastic in its own right and retains a lot of the staples that made the classic series fantastic while also introducing the Double Gear system to spice things up. It was the most fun I had in a classic series game.

  12. 4 minutes ago, killamch89 said:

    The difference is those were optional - You could still complete the original game without buying the remakes. Most of the games nowadays purposely give you an incomplete game which forces you to buy the DLCs. I agree that selling many re-releases of older games is a horrible practice (one of the many that are quite overlooked in the gaming industry) but the DLCs of most modern games cost even more than the original game itself and that is quite disturbing.

    I mean, let's go back to Resident Evil 2 and my question of "Is that thing you're saying actually holding up?" comes up. Like.. Let's not kid ourselves, there are many games which offer a complete experience at no additional cost with more content for people who love it. Sure, the model can be abused (And it HAS BEEN abused by american companies) but even so there are games like the BlazBlue series which had their own complete story mode and such without trying to go after player's wallets.

    Also, you know you could argue the same thing about games with DLC right? "You didn't have to buy the DLC for the game". Not to mention, what's 10 to 20 dollars compared to a FULL GAME PRICE?

  13. 5 minutes ago, killamch89 said:

    I remember most games being at $35 to $40 dollars - I'm not sure about $60 dollars. On top of that, you have to purchase DLC packs for modern games which takes the price way over $60 dollars and then add to that the microtransaction systems in-game take the amount of money spent on one game to astronomical levels.


    imagen.png.1ae13a1e7b4d5232da0babad52a63a8b.png

    Okay so I did some digging and apparently I was right. Most games went for the 40 bucks while games that had addons like the FX chip went over 60 dollars (obviously because of the added tech and such). Some games (like Mega Man X) saw discounts which.. My god 17.99

    Also, it's a good thing I also mentioned games that didn't have MTX models or additional DLC packages like Dead space righT? lol

     

  14. Just now, killamch89 said:

    I remember most games being at $35 to $40 dollars - I'm not sure about $60 dollars. On top of that, you have to purchase DLC packs for modern games which takes the price way over $60 dollars and then add to that the microtransaction systems in-game take the amount of money spent on one game to astronomical levels.

    And buying game re-releases of old games (The MANY editions of Street Fighter II) isn't kind of worse because you have to buy a new game for the sake of an update?

  15. Just now, killamch89 said:

    I miss the amazing stories in older video games as well as the games were practically bug-free and completed instead of this day-1 patch nonsense. On top of that, older video games were way more affordable.

    Uhm, wasn't Mega Man X2 (or any game with a FX chip for that matter) problematic because of the asking price?

    Also since we're on the subject of prices... I thought NES and SNES games costed 40-60?

  16. You will not believe this, but I started playing some games that defined my childhood in the NES emulator on the Nintendo Switch. One of which being the story of pit in Kid Icarus. I was curious about the re-release of the game on the Switch being different from the original game so I decided to try it out.

    imagen.thumb.png.5897daa108675715c2e8a53e72509737.png

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