Jump to content
Register Now

Kaynil

Members
  • Content Count

    32
  • Points

    109 
  • Joined

  • Last visited

About Kaynil

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Well, I was pretty sure I had read Nintendo relaxed a bit on that.I found an article from The Verge: As for the Dolphin I haven't really used it, then again right now all my computers have Windows 10 installed. I recently visit one of my best friends and he uses it so he was showing me some gameplay from Xenoblade Chronicles. I'm curious about the emulator, so maybe I'll give it a try later on.
  2. I think I lean towards the idea that is not worth it, at least not for me. One of the reasons that makes me hesitant is that apparently the joy con drifting problem is present in these consoles too. At least in a normal switch, buying another par of joycons can be an option but with the Lite, they are part of the console, so you are stuck with them. many of the points @Alyxx makes also I find them as reasons to stick with the original switch. Portability is already there, getting it second hand you might get more than just $100 discount and if you make the habit to dock it while it is not in use, you will have it charged whenever you need to go out.
  3. It is not easy to find a good balanced game, you can see how many of them are just trying to hook you in order for you to grind forever and decide to spend real money with some of their rare articles and stuff. There are a few games I've kept playing for years and some others I just stopped once I changed devices. I don't really do hard graphics gaming experience, I am happy with little platforming, puzzles and such. I never tried Q*bert but it is my understanding it is a classic o I am definitely checking that out.
  4. Console wise, yes. WE just got a lovely original X-Box that is working well so I intend to juice the hell out of that. I skipped this console back in the day so it is ice to have a touch for it. I bought an Atari 2600 game too from my childhood: Skiing. Now about games, I had a fixation for Final Fantasy 9 because back in the PS days, we accidentally broke our third disk for the game and that was really heart breaking for me. I bought it digitally where I could until I realized what I was doing and had to keep myself in check with it, with the remakes of FF coming to the Switch I can't deny it is tempting... Tht said for many of the switch games, they are usually cheaper in the other consoles, steam or older devices, so I think it is better to compare before spending our money.
  5. I am not sure what to expect, it is nice that Capcom is involved, though I don't understand why lately it seems to be a fixation for videogames to be "live action". I am not sure how they will adapt it. Even Disney remakes are falling short because they are not sure how to take advantage of the medium they are choosing to retell their stories, so I really hope they can capture the essence of the series and can translate it well rather than just blind action sequences. Between that and Monster Hunters, probably the second would be easier to adapt. I guess we'll have to wait before we can get to see some images on what Megaman and crew would actually look like.
  6. I'm sure we all have an idea of how we rank the different controllers we have come across during the years. From the Arcade ones all the way to this generation. Some controllers adapted better to our hands and felt smooth while some others became kind of a pain to hold for long. For many Smash players, it seems like the GameCube controller is still their absolute favourite. When you stop and think that it is going to be almost 20 years since the controller came out and it is still being manufactured for the switch, it must stand with good cause many regards it with as much regard. So guys, If you could choose only one controller that you could plug on every console and computer to play every game you ever wanted, which control would that be?
  7. I don't know how common this is, but I was talking with my friend and discussing how things have changed with gaming since we were little, and he mentioned to me about a skating game that basically if you went to buy it today from a retro shop you'd be screwed, because it turned out the disc only had half of the game and if you didn't download the remaining half online then you simply wouldn't be able to start and play a game. Basically, without it, that game is a useless piece of plastic. Then on the switch a few years back we heard of the Basketball game, that even if you bought physical, you still needed a big chunk of space to download in your console. In this case, some case can be made about the cartridge format, then again we've seen gorgeous games running well on the switch, so it still seems like a bit too much for me. I just really hope this is not something will be on the raise, I can't help my suspicions that perhaps some companies do this as a way to combat trading older copies once they move to the next generation so we can buy their virtual versions.
  8. There are some games that have the reputation to have artificial or fake difficulty. For many people real difficulty is challenging and rewarding, because it feels you are in control, many times you understand the theory but the practice requires you to build skill and you know that when you fail it is because a mistake you did. When you die and feel the game is being unfair to you, it might be a fluke of bad programming in a part, but if you often feel like the game wasn't being fair then it could be relying a bit too much into artificial difficulty. Some examples of cheap difficulty: - A game deliberately spaces more than expected save points in order to force you go through a hard portion of it again. - Missions that depend on luck. - An article that you can only get the first time and otherwise is missable. - Being forced to beat a level with an specific character for not other reason than increase the difficulty. - The boss has a wipe-everyone movement activated by luck. - Changing genres in the middle of the game. - False edges to jump onto, depth perception tricks. - Only being able to pass a zone by trial an error (in essence you'll have to die to uncover the right answer little by little) - Extreme Rubber-band where the AI has to do things that are not possible in order to catch up with you. - Different physics for you and AI characters (for example your attacks won't pass through an asset but theirs will) Do you guys can think of any games with artificial difficulty? Maybe there's a moment that has stuck with you. Or maybe tehre is a game that you know is pretty much known to be difficult through cheap difficulty.
  9. I think for me hate is a strong word, there were consoles I liked more than others and quite a few I skipped either willingly, for lack of money or for ignorance of their existence. From the consoles I ever owned, I think the Nintendo DSi would be the one I really didn't see the appeal of it at all. The Nintendo DS already had a "Lite" version, and then a year after Nintendo reveal DSi, that had a better camera and few whistles. Not long after that, the next portable came out to be the 3DS which added more to that feeling of unfinished that the DSi had for me. I think it was just the prototype for the 3DS and that for people that just spent on it it probably felt bad seeing a new console being released and realizing the shed money on upgrading a console that was for a generation on its way out. If we include everything, including what I haven't played in that list of what I dislike, I think the PS1 Mini could be a good example of recent time console that doesn't get what worked for the trend emerging and instead gives the impression that it tries to make quick buck by thinking on their base as chumps that will pay anything for the nostalgia and still miss bring the catalogue of games that actually would wake up said nostalgia.
  10. It is kind of silly to expect people to get from the beginning the rules that will work on everything. There will always be new situations that were not placed into consideration before and being able to recognize them and adapt is very important to keep the scene fresh and fair. People pre[pare really hard for these competitions and you don't want as a viewer nor them as the participants to feel cheated out of their places. For people like me, not too much into competitive fighting like that, many of those rules might seem a bit too strict but most of the times are because I ignore what type of unexpected play brought them into action. Even when a rule is brought up to prevent a past controversy, the new rule might need to go through a few matches of trial and error to ensure it is not restricting more than what it is trying to preserve. Patches and new techniques make it a necessity to keep reevaluating rules and making sure they still apply.
  11. We tended to play games recommended for our age for the most part so I didn't have to deal with that worry directly. There was a time where Anime was sweeping Mexico and rumours about being it and other cartoons being satanic shook up many homes. However I did have fear of losing my games back in the Nintendo 64 days. One day coming from school I found my anime stuff gone, including some Dragon Ball Z and Ranma 1/2 posters I really cherished. Since my mother threw everything by proxy, with pokemon being one of the targetted franchises as satanic in a time where the Internet wasn't as widespread so people believed the most outlandish claims like Pikachu meaning 1000 times better than God (when it is more play on the onomatopoeia of the noise of the thunder (Pika) and the squeal of a mouse (chu). I thought because of it My Smash brothers would be in danger and if that was the game by proxy any character including Link, so I was terrified for a while she'd get rid of my Zelda games. It never came to the case and once I explained to her whatever little I know on how a lot of the claims were all made up, she really didn't mind me watching anime or playing games and she even saw the appeal of the cartoon.
  12. I hadn't even considered the game but I seriously enjoyed seeing how they introduced him in that trailer, as I did enjoy that he did the presentation, he seemed nervous but he handled it really nicely, even catching that compliment and giving it right back, haha. Pretty neat. And the second trailer with the release date was what seemed to be closer to actual gameplay.
  13. I don't know any, so I was coming hoping to find some information on some games and how they were inspired by a true story. I am sure there must be some games that have an origin by inspiration like that. That Jonestown Massacre is a sad story. When it seems that even babies and kids were part of the mass suicide. A lot of abuse was going on too.
  14. Kaynil

    Share Play

    Do you guys actually do parties and use functions like Share Play? I tried it a little with a friend and it has come in handy. the only downside, although I figure is by design, is that it creates copies in the menu to start the games you see someone else share with you, regardless if you own them already or not. if you don't own them they'd have a lock. If you guys use share play, what kind of games do you usually use it with? In share, it is also possible to pass the controller, as a host , have you let a guest get the controller?
  15. So, apparently, Shenmue 3 is releasing in November of this year. Which is pretty exciting for fans that enjoyed the original two games in the Dreamcast, or enjoyed the recent posts. I know there's a collection of the two past games on the PS4, so it is pretty neat the third game will also be available in the PS4. On the PC version, it seems things are not going so smoothly. The game has come to fruition in part because of a Kickstarter in which there was a survey asking where they would rather their copy to release on the PS4 or steam with a confirmation on their emails. Apparently on the emails where they detailed the requirements to run the game the included the Steam launcher. So the recent announcement where it has been confirmed that for the PC Shenmue 3 will be exclusive at launch for Epic game store did not sit well for many backers. Some of them are asking for either Steam Key on day 1 or their money back. This is their kickstarter statement: Anyway, what do you guys think of the game and the whole Epic Games Store situation?
×
×
  • Create New...