StaceyPowers Posted August 3, 2021 Share Posted August 3, 2021 If a game is hard to learn, is it the fault of poor design, impatience on the part of the player, or a combination? Where do you personally draw the line? Link to comment Share on other sites More sharing options...
killamch89 Posted August 3, 2021 Share Posted August 3, 2021 Most games do take a bit of time to learn so player patience is required but when the game mechanics is clunky and frustrating making it difficult to learn, that is poor game design so honestly, it just depends on the individual game and how the game mechanics work. Family sedan 1 Link to comment Share on other sites More sharing options...
Heatman Posted August 4, 2021 Share Posted August 4, 2021 If a good too easy to learn and play as well as complete quickly, I'm definitely not going to stick with it. Link to comment Share on other sites More sharing options...
Reality vs Adventure Posted August 4, 2021 Share Posted August 4, 2021 All games need to be user friendly. I'll say it again...All games need to be user friendly. We are here to play, not rewire a brain. Eventually our controller panel will look like the cockpit of a fighter jet if we let them go overboard. They need to keep it user friendly. If you have only one jet to fly, then go ahead and learn the control schemes forever. But if you got 50 different jets to fly, oh dear! killamch89 and Family sedan 2 Link to comment Share on other sites More sharing options...
killamch89 Posted August 5, 2021 Share Posted August 5, 2021 1 hour ago, Reality vs Adventure said: All games need to be user friendly. I'll say it again...All games need to be user friendly. We are here to play, not rewire a brain. Eventually our controller panel will look like the cockpit of a fighter jet if we let them go overboard. They need to keep it user friendly. If you have only one jet to fly, then go ahead and learn the control schemes forever. But if you got 50 different jets to fly, oh dear! That's why I tend to like playing certain games on PC over a console because the console has such a limited number of buttons that some of the functions seem more like old Mortal Kombat combos with a thousand button presses to do one function. Link to comment Share on other sites More sharing options...
Heatman Posted August 5, 2021 Share Posted August 5, 2021 On 8/3/2021 at 10:46 PM, StaceyPowers said: If a game is hard to learn, is it the fault of poor design, impatience on the part of the player, or a combination? Where do you personally draw the line? To be honest with you, there are some gamers who are too impatient to play any game. It makes a mess for them and they dwell so much on cursing the game. StaceyPowers 1 Link to comment Share on other sites More sharing options...