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StaceyPowers

Most common missed opportunities in remasters?

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They simply forget the issues around gaming, and doing what's pleasing to them. For a video game to be certified fantastic, with plaudits to the devs, the gameplay at least needs to be standard, together with the graphics and contents. The game companies failed in that aspect, because they aren't interested to improve on that. 

Edited by Justin11
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Lately it's doing a lazy job of remastering. From the Silent Hill remastered set to the recent GTA trilogy remaster, they have been doing a bad job for a while now. 

I think developers who want to remaster their games, should do a lot more than just a fresh coat of paint. They need to optimize these games for the time, update the problems and iron it all out. For the GTA trilogy, they clearly needed more time to develop something better. I hoped for a game that controlled like a modern game, and graphics that were close to what maybe GTA IV offered at least. Or even the newer GTA V graphics. 

If they want to make something the definitive edition, they need to make sure it's better than the original version. 

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