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StaceyPowers

How much does lazy dungeon design annoy you?

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Posted

Sometimes developers cut corners with dungeon design. In the worst cases, they may reuse the same few dungeons again and again with small modifications and/or different items and enemies (looking at you, Dragon Age 2).

When you run into this sort of laziness, does it annoy you a little or a lot?

Posted

If I can still manage to get a way to play the game, I wouldn't bother that too much. But when it's as hard as fuck, it's definitely going to be a pain in the ass. 

Posted
On 1/30/2022 at 12:02 AM, StaceyPowers said:

Sometimes developers cut corners with dungeon design. In the worst cases, they may reuse the same few dungeons again and again with small modifications and/or different items and enemies (looking at you, Dragon Age 2).

When you run into this sort of laziness, does it annoy you a little or a lot?

When they run out of ideas is when they start the rubbish of using the same thing over and over again. Do they think that we can't see through it or what? 

Posted
17 hours ago, Boblee said:

When they run out of ideas is when they start the rubbish of using the same thing over and over again. Do they think that we can't see through it or what? 

It's a shame that gamers can't really make a stand against such laziness by developers when it comes how they make dungeons but indulge them. 

Posted
5 hours ago, Heatman said:

It's a shame that gamers can't really make a stand against such laziness by developers when it comes how they make dungeons but indulge them. 

Some gamers will always surprise you with their decision sometimes because they are still the same people that complains but still patronize such games too. 

Posted

There are a lot of games that come out with lazy design. I'm sure some of them are games with poor dungeons. I played a top down game years ago that had dungeons and they all looked the same, just had a maze like thing going. But each room looked the same.

Posted

Seriously, I can't seem to find it funny when they make such same design in games and to what effect? There is no fun in repeating what you have completed over and over again. 

Posted

To be very honest with you on this trash thing developers do in repeating dungeons, I rather play another games than waste my time on it. 

Posted

I’d say it annoys me a lot when the repetitive design feels uninspired, like in Dragon Age 2, where the same layouts were reused over and over. It takes away from the immersion and makes exploration feel like a chore rather than an adventure. I understand budget or time constraints can push developers to make these decisions, but when it becomes noticeable, it really hurts the experience.

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