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StaceyPowers

"Fetch me a bucket"

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Posted

This is sort of a follow-up to @Scottypops 's post regarding the lack of variety in enemies in large open world games. Does anyone find the lack of variety in quests equally annoying? I swear like 70-80% of the quests in most open world games come down to "fetch me a bucket" (or book, or weapon, or etc.). Fetch quests are okay, but they are quite monotonous after a while. 

Posted

Fetch quests don't really bother me as much as they probably should. I dunno, I like helping people. And while I enjoy variety as much as the other person, sometimes something as simple as retrieving an important item to someone can be nice as well.

Posted

Echoing similar sentiments to those above, I really don't mind fetch quests. If fetch quests are overused and are too similar, then it does become more of an issue. What I find way worse than fetch quests, are quests that don't have clear instructions to progress. That bugs me more.

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