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Showing content with the highest reputation on 12/08/2023 in all areas

  1. Honestly I'm not a fan of paid modders myself. As someone who hacks the 8-bit Sonic games and have done some work for people in the past, any time they offered to give me some money I would decline. I wouldn't want to make money off of someone else's work and I don't think its a good idea to charge people to get these mods. I agree with Shagger on this one, it's okay to support modders by donating money to their Patreon or other platforms.
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  2. First of all, no offense taken. I even see this an opportunity to have a wider perspective. The games are not to blame (nor books, movies). Rather, the easy access to them. Of the three options: 1. GTA being banned is out of it, doesn’t need further explanation. 2. The kid is not allowed to play, excellent. But he has such easy access to the firearm? One thing I always say about firearms is that they are self-manualled (permit me to use that word). If a five year old sees it, he knows where to hold, in few seconds he’ll discern there is a trigger to pull and to point as well. Like you said, if he had used it on himself the grandmother would have a lot of questions to answer. 3. Right there is the answer. Unless an eight year old could legally get a gun and register it. That incident would never have happened if there was no EASY ACCESS to the firearm. I don’t blame the game or producers, but the fact that kids engage in them. From the experience you gave, we can’t blame the gun. But the easy access to it. That is why they are kids, they don’t get to decide what to wear, when to sleep, what to play. A kid that is exposed to entertainment rated above his age; whatever results from it, the entertainment medium is not to blame. This has been insightful, really.
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  3. I couldn't agree with you less. In fact, with all due respect, I don't feel that you understand the level of sheer nonsense that post was. Entertainment media, wether it be video games, movies, TV, books or music does NOT pose a threat, that is ridiculous. Scapegoating and the blaming of entertainment media for socital problems, now that IS dangerous because the powers that be who do this sort of thing never address the real issue and causes behind those social issues. They take the easy way out. They don't want to address the real issues because they don't know how to, don't want to because it politically polarising (Gun violence is great example if that. I've actually got a prime example if that coming up in a moment.) or they simply don't want to solve the problem at all. It's lazy propaganda and it's deeply stupid. Scapegoating is such a bad thing that it even costs lives I've talked about this horrifying incident before on VGR, but I feel it's appropriate to bring it up here to help you understand why what you're saying is nonsense. About 9 1/2 years ago an 8 year accidently shot and killed his Grandmother after playing GTA IV. Can't say I blame the kid, after being asked by Roman to play pool or go bowling for the 800th time, I'd kill the first living thing I find as well. All joking aside, many people tried to blame the game. Well, at least one neighbour had common sense. From the article; Neighbour Johnnie Scott said: "Where did she have the gun? Where did he see the gun, was it in his eyesight? That's the thought that goes through my head." Exactly! Imagine if this situation had exactly the same, expect instead of the boy shooting his grandmother, he had accidentally shot himself. That woman would been beyond ridiculed, criticised even demonised for leaving that gun in a position, locked, loaded and ready to go, where an 8 year old was able to get his hands on it. Whare was the gun lock? Why was is left low down and in plain sight? It even defeats the purpose of owning the gun if it's for self defence. If the kid could get his hands on it so easily, why wouldn't a robber get thier hands on it just as easly? Back to the story. For some reason I doubt the safety catch (assuming the gun even had one) was on when he picked up the gun, otherwise he'd have to know how to disengage it. So l believe found the gun in that condition, just lying out in the open ready to fire. Both morally and legally it's difficult to blame the child and people don't want to blame the grandmother because she died in the incident, so take the easy way out and blame the game. I'm not going to deny the possibility the game was factor, kids are impressionable (although not as impressionable and certainly not as stupid as I feel you're implying.) as I've admitted already, but it's an M rated/18+ rated game, so why was he playing it in the first place? People who expose themselves or thier dependants to media that is clearly labled as being potentially inappropriate have to take responceibily for it. It is NOT the responceibily of the people who created that media, simple as that. Like I said in my earlier post, the ratings system is there for a reason and there is no way that could innocent works of fiction as a "threat" and understand that purpose. Now you tell me @Kennysplash, which of the following three options do you think would have had the best chance of success in preventing this incident? GTA IV being banned beforehand or never being allowed to be sold. The parents and/or grandmother not allowing this 8 year old to play a game so clearly ment for adults. Better scrutiny and training for firearms owners on keeping thier guns safe. I'm going to give you a hint, one of these options wouldn't work, one would definitely work and another wouldn't garuntee success, but is still a sensible course of action. God help you if you can't tell which is which. There's nothing wrong with having moral objections to certain expressions of entertainment media, the best art usually is provocative at least to some extent, but do you understand just how ludicrous it is to call it a "threat"? Who told you that? Who or what are you listening to? Whoever or whatever it is, for your sake I'd highly suggest you stop now.
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  4. Article Source: https://www.theverge.com/2023/11/17/23966254/the-last-of-us-part-ii-ps5-remaster-leaks It will come to PlayStation 5 with a new "roguelike survival game mode", and PS4 owners of this sequel can upgrade for $10. In addition to better graphics and frame rates, there’s also a new guitar free play mode with unlockable instruments, the ability to experience some incomplete levels that were cut from the original game, developer commentary for those cut levels and the main campaign’s cutscenes, and a speed run mode. For $10, I will upgrade and play it again.
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