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Crazycrab

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Posts posted by Crazycrab

  1. 10 minutes ago, Shagger said:

    I actually thought there was a maximum price cap of $200 for software on Steam, obviously I was wrong. This is can only be one of three things

    1. A stunt.
    2. A scam.
    3. A front for money laundering.

    The games looks terrible as well. It looks like a VN, so story based game that, according to the trailer, "guarantees confusion". Well, joke's on you ProX, you've already confused me and I didn't give you penny!

     

    Apparently that's not been true for a while. In 2019 a VR game entitled "Ascent Free-Roaming VR Experience" was released and is still on sale for the price of $999. There are also individual items in CS:CO can sale for as much if not more than The Hidden and Unknown.

     

    I'd also just like to mention while on the subject of outrageous scams in gaming.  Star Citizen's Legatus 2951 pack costs $40000... as of 2021... theirs probably something even more expensive now.

  2. 3 minutes ago, Shagger said:

     

    Thanks again for sharing.

     

    I did try this demo out just to see how this runs on the default graphics setting that rank as low, standard, high and ultra high. I wasn't going to go through custom settings at this point, I just wanted to get a basic idea. And on this hardawre;

     

    image_2023-01-24_212954930.thumb.png.19f1092f3203367e4a41c5009dad16df.png

     

    That I would say ranks a bit better than the game's minimum requirement, I was actually pleasantly surprised by the results. All of this was at 1080p in a borderless window. A couple of things to note, the game actually crashed when I tried to switch graphics settings in game forcing me to go back to the main menu to adjust the settings, which was annoying. I understand a game wanted to reboot to apply the new settings, but I've never had one crash by doing so before. Speaking of the main menu, the fps count was pretty much the same on the main menu as it was in game which seems weird to me.

     

    • On low settings, the game ran between 55fps and 60fps (Hitting the fps cap I had set). So for people who value performance over visuals, the game runs fine.
    • On standard, the game was hovering around 30fps. So at this point I was thinking, OK, to guarantee a smooth experience, it will have to bet set low, but this is whare things get a bit odd.
    • On high, the game actually ran better, with the game hovering around 40fps. I would have to investigate the individual settings within a custom set up to understand why this happened, but this was perfectly playable and stable.
    • On ultra high, this was pushing to far and I could barley get above 25 fps with it frequently dipping below 20fps. So on this setting the game was pretty much unplayable, but that was to be expected.

     

    Overall, I'd say those PC requirements are a bit pessimistic as this fairly low end set up seems to run the game at 1080p just fine. Maybe there was a day one or pre-launch patch as I believe Square Enix did get some backlash when they announced these PC requirements, but whatever the case this is good.

     

    I'm downloading the demo myself, but since my internet connection sucks the big one I probably won't be able to try it until tomorrow.

  3. I don't think it's as big of an adjustment as most Americans in particular seem to think it is.  People travailing to and from the UK and mainland Europe do this all the time.  I admit I have pretty minimal experience myself but I know plenty of people in the UK that have had to adjust to driving on the right hand side of the road for holidays and/or business trips to America of mainland Europe and they've told me it's really not that hard.  Physically the only difference (for an American) is that you operate the gears with your left hand instead of your right.  Road signs, other traffic and the layout of the road itself are all constant reminders of what side is the correct one.  The only significant issue is if your car is right hand drive (UK) but if you drive on the right (US, Europe) or vice versa.  Then you can't see as well because the driving position in on the outside of the road.

  4. 18 hours ago, Shagger said:

    I actually had high hopes for this, but the consistently mediocre reviews with similar complaints can't all be wrong. My worrys were starting to multiply with a very shady review embargo that allowed reviews very late. Add to that Square Enix apparently did not gives out PC codes at all, not to mention the insane PC requirements:

     

    forspoken-system-requirements.thumb.jpg.8f607ae8f36d5bf12930a070d3d7797f.jpg

     

    Leads me to predict that this game is going to have issues at launch on PC. There is no way with those requirements that this has been properly optimised. There are game with graphical fidelity that at least match Forsaken that need half as powerful hardware to run.

     

    Seriously, what the fuck is going on with this shit!  The PS5 can play the game at 1440p 60fps in performance mode yet a PC almost twice as powerful can only apparently do 30fps at the same resolution.  What in the miserable dick!

  5. Ok, literally the first question and it's already a fail:

     

    image_2023-01-23_135005451.thumb.png.2d1c0d1db2f61e14436520f612451be1.png

     

    THESE ARE TWO SEPERATE THINGS YOU KNOB JOCKEY!!!!

    What If I'm into one but not the other?

     

    Ok whatever I'll bite and see what it comes up with...

     

    image_2023-01-23_135646482.png.3ac9801c2c4399e88ac80f4e6852a5d8.png

     

    ...and you are shitting me!  How the fuck did I get the same result as @The Blackangel?  I have zero aptitude for ANY of these things!  I have no sense of style, I'm creatively bankrupt and I hate people, especially kids!

  6. 1 hour ago, killamch89 said:

    The Woman On the Battlefield Cover is a stupid complaint but I think one of the main things they were complaining about was EA claiming it was an accurate representation of WW2 when it was far from it. Most women never fought in the World War as soldiers but were nurses so it was highly inaccurate. I don't really care about people's sexual preference as long as the story is interesting and makes sense. However, when such an individual is put in the story just for inclusion purposes and not to add anything to the story, then that's where the issues arise.

     

     

    During WW2 the Soviets had entire Airborne squadrons, Armoured divisions and infantry units full of women.  Including some of the highly decorated units and soldiers in history.  Like the 588th Night Bombers 23 of which earned the highest "Hero of the Soviet Union" decorations.  Then there's Lyudmila Pavlichenko aka "Lady Death", one of the deadliest Snipers in history with 309 confirmed kills.  I remember getting so fucking irritated by the people that complained about woman in Battlefield V.  All of them were:

     

    1. Ignoramus morons who didn't know anything about WW2 beyond Saving Private Ryan.
    2. Insecure, sexist man-babies that can't stomach anything that not overdosed on testosterone.
    3. Both.

     

    None of them cared about any of numerous historical inaccuracies with a game franchise that was never about telling history to begin with... until DICE had the apparent nerve to show a a fictional soldier in fictional game with a fictional vagina.  There are times when I feel ashamed to call myself a gamer.

  7. If he wasn't involved with the production of the show, then he shouldn't really have a credit in my opinion, at least not as a writer for the show.  You could apply the same logic to anyone whenever any adaptation is made.  Should the original authors of the Gospels in the New Testament get a mention in the credits Mel Gibson's The Passion of the Christ?  Does the first guy that drew a Goomba deserve a "Character Design" credit in the new Super Mario Movie?  I'm sorry, but with so many adaptations coming out these days for years, decades and even centuries old material you gotta draw a line in the sand somewhere.

     

    For me at least this line should be did this person contribute directly to this production?  The answer to that question in this case is no, even if we were to assume that the show does use some of the lines that he wrote for the original game.  The credits do mention Naughty Dog and PlayStation in credits:

     

    vlcsnap-2023-01-20-20h36m08s010.thumb.png.ecba59a442a68e560faa9d220a32aae7.png

     

    I think it would be fair to have his name here next to Neil Druckmann as a writer and/or Director for the game, but there's no way he should have a writers credit for the show.  If he did then every single person at Naughty Dog and PlayStation who had a hand in creating or publicising the game deserves their name in there too right?  Actually I just thought of something else, the game was developed using the Havok engine right?  I guess everyone who works there deserves a spot as well!  NO!  It's ridiculous.

     

    I am all for unionisation in the games industry but for different reasons that I'm not going to bother to get into right now.  I think Straley is just chasing money here.

  8. I'm going to be honest, as far as concerned the Series S isn't really a "Next Gen" console at all.  The GPU on the Series X is not only 3 times as powerful as the one on the series S, but the GPU on the Series S is actually even less capable that the on the old XBox One X!  True the Series S has the same CPU and high speed storage, but it still should at least be match for the pervious generations mid-gen refresh and definitely shouldn't be worse!  If want my advice, your better off spending $500 on a Series X, then wasting $300 on a Series S.

  9. On 1/16/2023 at 8:27 PM, Reality vs Adventure said:

     I can't remember the song on the radio that played after they already left. What did it mean? Was the brother in trouble? I was confused on the code that Ellie picked up on. 

     

    21 hours ago, StaceyPowers said:

    I thought it was from Bill?

     

    That's what I thought too.  The song is Never Let Me Down Again by Depeche Mode released in 1987 which suggests that it is a distress signal from Bill.  From what I have heard the "Bill" episode plays out very differently from the game but I'm not exactly sure how other than that it seems like Frank is alive in this version.

  10. 19 minutes ago, The Blackangel said:

    I know this is off topic, and just a petty thing, but Mike Myers isn't an American actor. He's Canadian. That said, he probably has a closer correlation to the way the UK does things, as I think Canada is to the UK, what Puerto Rico is to the US. Correct me if I'm wrong on the Canada/UK thing.

     

    I didn't know he was Canadian.  I honestly don't know if Canadians in general use American or British English.  It seems they would take French over either of those and it's hard to blame them.  So it's impossible to say weather his pronouncing of that word was his choice or that of a producer and/or director.  All I can say for sure is that NO ONE born and raised in the British Isles speaking English natively would pronounce that word like that.

  11. I know there is topics about this show already but this is in the proper section and as of 8 hours ago, this isn't speculation and is about the show how it's actually presented:

     

    image.thumb.png.a2b31392c4299f7bfaccefa9cf47ae88.png

     

    The first episode was great!  It detracted from the game in some places but never in a way was affected the story negatively.  I expanded the story into areas that the game never did while still remaining faithful to the lore and characters.  I'm my opinion as a massive fan of the game it's got the balance of being faithful to the source material while also giving me some suspires and unexpected moments.

     

    I do have a slight fear that the violence has been soften up a bit to much, but maybe that's just me being hardened up to what's in the game which was always going to be in more volume.

     

    I'd love to hear what you think and I am considering this a spoiler threadI've kept it spoiler free in this OP but feel free to discus spoilers from this point forward.  If you haven't seen the show or played the game consider this your spoiler warning from this point forward.

  12. 8 hours ago, Tonberry said:

    In recent years it's probably Assassin's Creed: Valhalla or Dragon Quest 11. I'm not done with either but I remember clocking in on something like 80 hours in Valhalla and I'm probably only a bit over halfway. It's a big game with a lot of distractions though, but even then the story mode is insanely long.

    I heard about that game. It supposedly plays alot like a singleplayer MMO, right? In that it's got quests and leveling typical for that subgenre and stuff. Always wanted to try it out for myself, since it sounds like something I'd enjoy to play through during a whole summer or something.

     

     

    6 hours ago, Shagger said:

    Now that I think about it, describing it as a single player MMO does kind of work. The large map is divided into zones with own thier set level for the enemies and rewards that don't change whatever level the player is, but dungeons level with player. It's well balanced in that you do find worth in "completing" an area, but you're forced to grind either. You can focus on quests and side quests and be whare you need to be. I did review the remaster Kingdoms of Amalur: Re-Reckoning on PC a while back, so feel free to check that out to learn a little more about the game, but as I stage in the review it launched in a terrible state on PC and even when I tried it again on console (PS4) it still had issues. I'd like to think enough time has passed for the issues to be resolved by now, so hopefully all is well.

     

    The definition of a single player game is by itself painfully obvious.  It's a game that one plays by one's self!  It's an attribute that is completely irrespective genre or gameplay design.  So to have "MMO" as a describer to Kingdoms of Amalur is frankly, fucking absurd. There are also so many types of games that people can play alone or together on and offline.

     

    You know what though, I'm probably going to get some backlash for saying that Kingdoms of Amalur isn't a "single player MMO" because it's design is like that of an MMO with the whole "that's how it plays" excuse.  So for anyone that's tempted... your wrong.  There are so many games, single player and multiplayer, online and offline that share most of or at least some that game's design components.  Final Fantasy XII, Dragons Dogma, World of Warcraft, Witcher 3, Horizon Zero Dawn/Forbibben West, Dark Souls, Final Fantasy XIV and most of the recent Assassins Creed games are all single player and multiplayer experiences that share similar levelling and/or gameplay mechanics.  That is is just a handful of dozens if not hundreds more.

     

     

    I mean fuck, I just did an image search on "3rd person RPG" and this is one of the top results, like top 5:

     

    image.thumb.png.b5259f732eafe6fa92465b3900874cfd.png

     

    I legitimately knew nothing about this image upon my initial discovery of it but it looks very similar to Kingdoms of Amalur:

     

     

     

    The game is Dungeons of Edera if your curious but my point is that Kingdoms of Amour shares a lot in common with a lot of other games both single player and multiplayer. So to say it's an "single player MMO" is applying one of the few attributes that it unquestionably isn't and that's annoying.  I realise it's a relatively minor complaint but I see it way to much and it often leads to confusion.  Don't apply the term "multiplayer" or "MMO" as a describtor when the game isn't.

  13. Technology isn't the issue, it's the "greed over gameplay" design of most of the games on mobile.  it's almost entirely freemium games that are loaded with microtransactions, timers, loot boxes and a bunch of other crap.  Their motivation is based on monetisation rather than making the games actually fun and until that changes mobile gaming isn't going to get better and I don't realistically see that happening.

  14. On 12/12/2022 at 2:30 PM, Tonberry said:

    6/10 - It's alright, but not something I'd listen to regularly I don't think. But it lends itself good to the corny ironic coolness of DMC no doubt!

    Here's one that always gets me real hyped, from one of my favourite SF characters:

     

     

    5/10

     

    It's not bad, but there is something about the "original" Street Fighter 2 soundtrack that hypes me up so mutch more, it's iconic.  it might only be nostalgia but that's how I feel.

     

    Well, It's kind of hard to believe that nobody has posted this yet.  It's possibly the most recognisable and iconic game soundtracks of all time.  It's possibly the most famous game of all time.... On the 11th day of the 11th month on the 11th year of this millennium was released a game that changed everything!  On that day the Dovahkiin rose to give gaming a permanent space in modern culture.

     

    So I present several versions of the call of the one they call Dovahkiin.. DRAGONBORN!!!!!

     

     

     

     

     

  15. I'll be honest, even after reading the article.. I'm not exactly sure what he's talking about.  Does he mean it's going to be more of a interactive narrative type expertise like a David Cage/Quantic Dream type project?  Will it be Episodic presentation like Life is Strange or a Telltale game?  Will it be (like the op @Kane99 mentioned) a mix of gameplay and live action cutscenes like Quantum Break or (the ill fated) The Quiet Man? Will it be an purely action type game with a TV show type presentation like Battlefield Hardline's campaign?  I have no idea!

     

    The most confusing thing for me though is why?  Naughty Dog seem to be doing fine with their current format of 3rd person, liner, story driven, big production action games so why change it?  He must have something different in mind but I couldn't guess what.

  16. 21 minutes ago, m76 said:

    Simple, that it is not good, or that it is not a faithful adaptation. I mean there must be a reason why the showrunners said to Bella Ramsey not to play the game before filming. It might be just my naivety, but if you want a faithful adaptation her playing the game would surely be beneficial for that.

     

    From what I understand they didn't want the cast to be pulling from to many sources outside the script that Neil Druckman and Craig Mazin prepared for the show, which I think makes sense.  Bella needs to do her interpretation of the character, not Ashley's.

  17. 15 hours ago, m76 said:

    I do not trust establishment reviewers. The more they praise it the more I'm concerned they are trying to hide something. I'd rather see it for myself.

     

    Like @Shagger mentioned that's why I posted three reviews from very different sources.  A commercial media outlet (IGN), a publicly funded Broadcast company (BBC) and an independent YouTube content creator (Cody Leach).

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