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StaceyPowers

Video game full scripts – let’s make a directory

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On 8/12/2021 at 7:13 PM, StaceyPowers said:

I thought it might be handy to have a thread where we share full scripts of video games as we find them.

Here’s the script for BioShock Infinite and Burial at Sea: https://gamefaqs.gamespot.com/pc/605053-bioshock-infinite/faqs/69191

Seriously - This is pretty huge and that's a whole lot of work trying to read that on script. It would wear me out easily. 

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There are some games that have so much dialogue, that there's absolutely no way possible to cover the script. Especially with random encounters, and NPC's going about their daily lives with you simply overhearing a conversation between two of them. Doing that with some games is just literally impossible.

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6 hours ago, The Blackangel said:

There are some games that have so much dialogue, that there's absolutely no way possible to cover the script. Especially with random encounters, and NPC's going about their daily lives with you simply overhearing a conversation between two of them. Doing that with some games is just literally impossible.

Seriously - even if they try to having it covered in the scripts, it's definitely going to take more time to get it done properly. 

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If you were to go to get the script for a game like RDR2, you had 2 choices. Stick exclusively to what those in the gang say, or spend the next 50 years minimum of trying to get all of the script written down. There are thousands of NPC's, and hundreds of stranger missions. Then you have the actual missions of the game to progress it further. Some of the stranger missions are time sensitive. Typically meaning, that if you progress to the next chapter, the mission is no longer available.

Also a lot of them aren't actual stranger missions. You just have to be in the right place at the right time. if you have a bounty on your head, bounty hunters will be after you and you would have to get that dialogue down too. If you choose to pay your bounty, ten the bastards will leave you alone.

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21 minutes ago, The Blackangel said:

If you were to go to get the script for a game like RDR2, you had 2 choices. Stick exclusively to what those in the gang say, or spend the next 50 years minimum of trying to get all of the script written down. There are thousands of NPC's, and hundreds of stranger missions. Then you have the actual missions of the game to progress it further. Some of the stranger missions are time sensitive. Typically meaning, that if you progress to the next chapter, the mission is no longer available.

Also a lot of them aren't actual stranger missions. You just have to be in the right place at the right time. if you have a bounty on your head, bounty hunters will be after you and you would have to get that dialogue down too. If you choose to pay your bounty, ten the bastards will leave you alone.

Suffice to say is that it's definitely going to a tedious work and which may not likely be done successfully because of how broad the task of getting all the scripts is going to be. 

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4 hours ago, The Blackangel said:

If you were to go to get the script for a game like RDR2, you had 2 choices. Stick exclusively to what those in the gang say, or spend the next 50 years minimum of trying to get all of the script written down. There are thousands of NPC's, and hundreds of stranger missions. Then you have the actual missions of the game to progress it further. Some of the stranger missions are time sensitive. Typically meaning, that if you progress to the next chapter, the mission is no longer available.

Also a lot of them aren't actual stranger missions. You just have to be in the right place at the right time. if you have a bounty on your head, bounty hunters will be after you and you would have to get that dialogue down too. If you choose to pay your bounty, ten the bastards will leave you alone.

It's true and GTA would fall under the same category. This would be a really tough task to accomplish for most modern or even recent games because there's an extended amount of dialogue.

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17 hours ago, killamch89 said:

It's true and GTA would fall under the same category. This would be a really tough task to accomplish for most modern or even recent games because there's an extended amount of dialogue.

Seriously - personally I'm finding it very hard with playing GTA as I'm yet to complete their last series. Imagine what the script would look like. 

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28 minutes ago, The Blackangel said:

It would take 1000 people decades to get it all. Even if they were working with partners in different aspects. Not all NPC's say the same thing more than once. They have different scripted conversational abilities, the same as anyone else.

Exactly - it's a very massive task to be asked for in script. It's almost going to be impossible to get it all done even by 1000 people. 

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