Kane99 Posted December 12, 2021 Posted December 12, 2021 VR is already growing at such a massive level, that I think one day things in VR are going to become even more realistic. What do you think VR needs to do, in order to make it feel realistic enough? I figure with that Omni controller (the one you can simulate running on), and a good VR set, you can simulate a lot. But I think a body suit that simulates when you get hit in the game. Not like pain, but you'll feel a pulse with a quick vibe to simulate where you've been hit, say in a FPS game or something. What do you think VR needs to do next essentially?ย
Reality vs Adventure Posted February 25, 2022 Posted February 25, 2022 For starters they should focus more on graphic quality instead of all the motion technologies. Visual is the most important thing.ย killamch89 1
killamch89 Posted May 30, 2022 Posted May 30, 2022 I don't even know where to start with this one because the technology itself has progressed much since its introduction the mid 2010's. Everything needs to be significantly improved before it can be realistic and functional enough.
Empire Posted July 7, 2022 Posted July 7, 2022 Not wearing VR headsets anymore and be in a very large room and playing games with screens that large and you really feel like you are there ๐ย
Lens Posted August 23, 2024 Posted August 23, 2024 On 7/7/2022 at 12:12 PM, Empire said: Not wearing VR headsets anymore and be in a very large room and playing games with screens that large and you really feel like you are there ๐ย I love your idea about the large rooms and screens. Based on my opinion, I think VR also needs to focus on sound quality as well.
Button Posted August 25, 2024 Posted August 25, 2024 On 8/23/2024 at 10:24 AM, Lens said: I love your idea about the large rooms and screens. Based on my opinion, I think VR also needs to focus on sound quality as well. Your are right about the sound quality because itโs so important. I also think VR should also work on making our interactions feel more physical as well.ย ย