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Shagger

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Everything posted by Shagger

  1. I don't get it, why equip the console with the disk drive with the larger SSD and leave the all-digital version with the smaller SSD? Wouldn't common sense dictate it be the other way round?
  2. The USB port will either work or not work. It's not the sort of thing that's prone to the kind of failure you describe whare it can do one thing but not the other. You really need to find another cable to try it with. This systematic approach that has really left only two possibilities now: It's as you suspect @BlazeNinja22 and it's an issue with the internal circuitry connecting the charge port to the battery. It's as @Ravenfreak suggested and there is an issue with your cable. Of the two, I feel the charge cable is far more likely. Internal circuitry isn't very prone to wear or damage, especially on modern, compact devices like a PS Vita whare the electronics are almost always connected through a PCB (Printed Circuit Board). The only realistic ways to damage them is with moisture or overheating. The same is not true of external cables. The get bent, stood on, twisted and stretched all the time as well as exposure to moisture and heat. So don't give up, I think there still a chance for a happy ending here.
  3. This makes me think a lot about Japanese media, more specifically anime. What amine I have watch has had a tendency to over-explain things. Yi-Gi-Oh and Dradonball Z come to mind. They're more overwritten than my game reviews. There's something similar that happens with Japanese games as well. I know that a lot of thier games, especially JPRG's, use unique and complex systems and gameplay mechanics, but the tutorials on some of them are borderline insulting to go through. Like three different pop-ups with pictures, overlays and several sentences of descriptions to explain how to move with twin sticks or with WSAD and mouse. It's like opening a collage lecture with potty training. I know that developers have to account for the possibility that this might be this persons first video game ever and cover the basics, but at times it feels like they don't rely on how intuitive modern games controls actually are, especially on console. Letting players feel around and develop thier own understanding might be more effective than having them be tested Gaming for Kindergarden every time they start a new game.
  4. I didn't read what TechRadar reported because I wanted to do a little groundwork on my own, and there is no doubt in my head that "Wildcard" is "Dire Decks". The weird thing about this plagiarist developer is that he's been happy to admit he was inspired for his other two games by what he had seen on other titles like Vampire Survivors and Tiny Rouges without just ripping them off, Then to suddenly steal (what I would argue to be) a far more basic browser game from Itch just doesn't sit right sit right. I mean why? His other games actually look pretty decent, so this a shame.
  5. Wow, it's almost as if Valve have lost interests in being a video game developer and are now only really invested in the thier money-printing Steam storefront. What a shock.
  6. The original was a point-and-click adventure, right? You click on the screen to move to the next area represented by another image and go on like so until there's something to interact with, like an NPC or a puzzle. Honestly, calling it "revolutionary" and "ground-breaking" seems like a bit of a stretch. This wasn't even the first time this very developer had done this, this game was sequel to MYST. Anyway, seems like it this new version you explore the world in real time and have full control over the character. A nice way to update this game and I must say it looks stunning. There are other, similar games I would prefer to see get this treatment, like Syberia or The Longest Journey, but this looks great.
  7. I must ask @CharlesK that in the future you include links to your source for posts on "Gaming News". I found the article from 404 Media with the full details, but please include such links in you opening post in the future. My concern with this is less about people leaking video games reveals and what else these contractors are able to do with these admin accounts. For example, what if people post private diaries on to YouTube? I understand YouTube staff need to be able to have access to other people's YouTube channels, thier studio tools and uploads that regular users would not have, they need them to do thier jobs, but this is not acceptable. These people need to be properly vetted before being allowed this access.
  8. Moved topic to "Video Games" from "Gaming News" as this is about a specific game and not a gaming-related news story. Also, here's a link to the steam page so people can learn a little more about it. https://store.steampowered.com/app/2238040/Tiny_Terrys_Turbo_Trip/ This looks like a lot of fun. I like the cute graphics that suit the comical tone.
  9. Unlike the other game I commented on, Hauntii, this actually is an in indie game, and with far superior looks and production value. It's not as unique, but I love the way this looks. Great colour pallet and the environments have that had crafted feel. Looks fun to play as well, something of a mix between Zelda, Gravity Rush and the Horizon series. There's demo available through Steam and I'm going to check it out.
  10. I know this is a nit-pick, but the but term "indie game" get's thrown around way too much. It's now a marketing term, and like all marketing terms, it has a casual relationship with the truth. The very term "indie" is short for "independent", and in the context of the gaming industry means independently published. In other words, it means a game that is independently published by the same person(s)/company that developed it without a 3rd party publisher being involved. Like a musician publishing thier own music without a record company. Now that the term has been reapplied as a marketing buzz word, promoters use the term to generate sympathy for an upcoming, small scale project to lead people into thinking one fiercely passionate guy spent years in a shed hand-painting the backgrounds for his text-adventure RPG when that is so often not the case. You could compile a list of indie games and include Skyrim, The Witcher series, Cyberpunk 2077 and Assassin's Creed and you wouldn't be wrong. Technically, Hauntii is NOT an indie game. They have a publisher in Firestroke Games. Firestroke even call thier own published games "indies" when they are that 3rd party publisher, it's insane. I'm not implying that Hauntii's Developer Moonloop are in fact some massive studio with thousands on employees, I'm 100% ready to believe they are a small studio (although I can't be sure, there is actually very little information about them online) and that is what Firestroke do , they support smaller developers, I just want people to be aware and take the term "indie" with a grain of salt. With that out of the way, onto the game itself. I'm not completely sold on the way it looks, I have seen similar art styles before. Not that it's an ugly game, it really isn't, but I have seen better from other games on this level. The premise and story look interesting and the gameplay looks simplistic, but with some verity. Can't as for much more out of a small scale project like this. I want to play this, but what's putting me off is the price: That is quite a lot for a game at this level. Especially that Digital Deluxe Edition, the price of it's DLC is a slap in the face. I don't think I'm being a miser for thinking £6.69 (Over $8.50) sounds about right for the game, not the soundtrack. Am I being unfair? This has to come down in price a bit before I'm ready to jump in. Will wishlist it and see how it goes.
  11. Well, he is right, at least about the "Steam Spite" thing. So who can blame him beliving people will wait for PS exclusives when people actually wait for PC games that are already on PC just because that store isn't Steam? Read more from PC Gamer. This cult like loyalty some people have with Steam has long been a peeve of mine. Fanboyisum in gaming is stupid, but having such loyalty to a store, a damn store, when it's just as easy to buy the same game with the same harware is mind boggling. At least console fanboys are jusfying the choice they made on the purchase of that hardware, what is a "Steam Fanboy's" excuse? Spending $500 to buy-in isn't the same thing as spending 5 minutes on registering an account. I get that steam has a large playerbase, so wanting to play multiplayer games on Steam rather than EGS or GOG makes sense, but more and more games run servers with independent log-ins and/or are cross-platrom compatible. And this is obviously irrelevant when it comes to single player games, but the same loyalty sill comes in. I know for a fact that there are people who not accept free games on EGS and then buy said games on Steam, as the article said, "Out of Spite" The worst part, some of the most important people at the helm of major players in the gaming industry have taken notice and are justifying thier decisions on the grounds of this lunacy. It needs to stop. Still, I am open to, actually begging for, somebody to explain this loyalty to Steam because even after using Steam for years it makes no sense to me.
  12. We need more games like KNACK for this very reason. For those who don't know of have forgotten, KNACK was a PS4 exclusive with a co-op mode designed pretty much specifically for a parent, uncle, aunt older sibling or whatever to play with a young child. PI played the game with my son who was around 5 at the time and had a blast.
  13. Like it or not, religion is the source of politics. The ten commandments became the foundation of law itself, that is how it all started. For millennia in the various human civilisations law and religion were one and the same, something that has only began changing relatively recently. Even though the two are not as closely tied together as they used to be, the fundamental role that religion had in building that starting foundation of law and society will always be there, it's engrained. No matter how much things have changed, it was first decided by society that it's wrong to steel because "God" said so. It was first decided by society it was wrong to kill because "God" said so. I put "God" in quotes because it wasn't really God, it was religious leaders in power claiming to speak God's words. That is both society's greatest flaw and society's greatest success all wrapped up in one.
  14. The best announcement we can hope for is Konami confirming they are selling the Silent Hill IP to Kojima Productions, or anybody else for that matter.
  15. I agree with you @Kane99. You can tell this list was made up by people who write for a music publication, not a gaming one. Rolling Stone has picked some wickedly good game soundtracks made up of licenced compilations but showed almost no interest games with thier own soundtracks made for the game itself. I counted I think only 6 or 7 out of the 25 as having thier own, indigenous music instead of licenced songs. Rolling stone, stick to your lane. I posted some of my favourites in this thread not to long ago, so I'll just link to my post instead of repeating myself.
  16. Well, the was a topic started about this game when it was first announced and the consensus back then was not good. A generic, live service, FTP looter shooter seen as a complete slap in the face to Tom Clancy fans. I commented on it to; And I will admit Ubisoft have taken some positive steps. The more direct link to Tom Clancy Ubisoft had been planting all over the marketing for this game at first has been drowned out and replaced with a more generalised "Ubisoft Allstars" feel, like an "Ubisoft Smash Bro's" and as that it makes more sense. So whilst I give them credit for that my interest in this remains very low. I'm not a fan of these types of games at the best of times and I do not trust a major publisher like Ubisoft when they go FTP.
  17. Was it Die Hard "laugh with it" funny or Armageddon "laugh at it" funny?
  18. I'm not a fan of Beat Saber, it's not my kind of thing, but I have seen over the years videos on YouTube of people playing the game to some pretty obscure songs. Like this one: And this one, a song that's from the soundtrack of an entirely different game, Devil May Cry 5: (By the way, I did check with Wikipedia, and as far as I can tell, neither of these are available in the game as standard or as additional purchases) Because of that, I always assumed that Beat Saber used a technology similar to (but obviously more sophisticated than) music visualisation and procedural generation to create the target patterns. Now you're telling me you have to purchase these? I did look into it and it is apparently quite possible to mod the game so you can add custom music: If that's the case, why would anyone buy songs and song packs for the game at all if you can just use whatever music you want? Again, I've never even played the game, so I'm asking from a place completely devoid of knowledge, but am I missing something here?
  19. It was only recently that those working in the film and TV industry started to take video games and thier potential as a creative, storytelling medium seriously. They looked down thier nose at videos games, the people who made them and most of all the people who played them for years. Honestly, I actually think it took people who grew up in this world of more mature, story-centric games becoming those producers, directors and writers to have people that actually understood gaming in those positions. The old guard would still be looking down on gaming even now
  20. I don't care that the game sucks, Final Fantasy XIII is stunning, possibly the very best looking game in the series. It has a unique style and an instantly recognisable visual identity with creative designs, stunning environments and detailed character models. Every moment looking at this game is a true treat for the eyes. And, I must say, for the ears as well with great sound design, a lovely soundtrack that feels right with the game's look as well as some of the best voice acting the series has had. Yes, the graphics are bit dated at this point, especially if you play at higher resolutions, but a couple of mods and this game can look like it came out yesterday. The production values have really held up.
  21. I'm more of a metal guy and actually didn't get into it until my late teens/early 20's. So my favourite music usually comes from the mid 2000's and after, but out of those three decades there are definably more bands and songs from the 80's that I adore.
  22. Started using wireless headphones about 4-5 years ago and I'll never go back to wired. Literally everything is better.
  23. The forum auto embeds YouTube video links, but not YouTube Music playlists. I clicked on it and it looks like it's loading a random playlist based on my activity on Youtube music. So the song that Started playing was this "Soldier of Heaven" by Sabaton, a favourite of mine. Either that's the song you were going for (An amazing coincidence as I'm a mad Sabaton fan), the playlist you linked to just happened to start with it (If so, you impeccable taste, btw) or this didn't really work. Try searching for the song were looking for on the YouTube main site and embed the link to that video on the forum.
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