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Kane99

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Everything posted by Kane99

  1. I have it downloaded on my PC, but I don't really play it these days. I played it a bit on the Xbox One, when I think they released it free to play or free on gamepass, I forget. It's a fun game, but I feel as if I can't get invested into such a game for too long. It's fun with some friends, but playing against others by yourself, isn't fun, at least for me. Anyway, I imagine there's a lot more to do with the PC version, like mods and such, but of course idk their rules on that.
  2. How so? Halo is still quite alive and well. They had some stinkers and less than ideal games, but for the most part Halo is still one of their best franchises. In regards to COD, they are. They already said they have plans to do less of the yearly releases. I'm guessing they plan to do this after the next COD, which is still expected to release this year. But after I think they're going to put the series on hiatus to kind of reinvent it. Because lets be honest here, the series needs a break and to maybe try something fresh and new. WWE 2K just needs a break as well. The newer game is competent and works fine, but there has been rumors that the WWE are looking for other studios to take on development of future WWE games. 2K and company had their chance and honestly the newer game is fine, but for the most part, it's still the same game with just some fixes here and there and new changes. WWE games can be good, we just need a new studio to actually make it happen.
  3. Another thing I'd like to mention, is that if a game has a ton of tedious missions mixed in, I probably won't play most of it. Some games can have some of the most mundane missions. Assassin's Creed comes to mind for their annoying tailing missions, where you have to follow and or listen to someone as you tail them. Each AC game I played pretty much did the same thing and I hated every mission like it. But, when you put a ton of side quests/missions that are actually fun, that's when people stick with a game for a long time. Games with tedious side quests don't survive very long.
  4. CodeMiko is one I'd like to see become more popular. She does more commentary stuff, but has done gaming and similar stuff before. Her YouTube doesn't get a lot of hits, but she seems to thrive more on Twitch where most of her audience goes. She does try to put some of her content on YouTube, but it seems to get taken down more often than usual. I'd recommend checking her out there. She's a Vtuber as they call them, someone who uses an avatar. Though she has been in videos showing her real face before.
  5. Not sure how that fits considering Cyberpunk 2077 did get patches and updates, it just took them a while because there was so many problems. They have mostly fixed the issues by now, but it's still not 100% there, at least from what I see. There's still some room for improvement. But, it's far different. With Konami, they literally let the HD collection of Silent Hill games go to waste because they couldn't be bothered to pay Xbox to put up a patch to fix the issues. The PS3 version got a fix, which is why people go for that copy, but the 360 version is considered a dud because no fixed were ever made. And it's considered to be one of the worst HD remakes ever released for that reason.
  6. I don't think controller drift will ever go away. I know the switch has their fare share of problems with joycon drift, but really that issue comes up with most controllers I have owned, at least the Xbox 360/Xbox one side of the coin. Each controller I ever had, ended up breaking down. Maybe it was because I played a lot of COD and I found that the left analog stick was the one that caused the most problems. Sadly, I don't think you can fix it, so I always ended up buying a new controller instead. It sucks, but I guess that happens when you game so damn much that the controllers start to die out. 😞
  7. Have you ever played the Def Jam fighting games? They're much different than the Street Fighter franchise, in that they're more wrestling than fighting, and the fights take a lot longer. If I remember correctly, you can lose via KO or pinfall. The game was so fun. Sometimes you could knock your opponent into the audience, and they will sometimes hold them for you to beat down on. These games were surprisingly really good and honestly no one really saw them coming. Plus with all the rappers in game, it made for game with great music and fun stories. Except, skip the last game in the series, Def Jam Icon. It's more like a fighting game, and it wasn't nearly as good as the other Def Jam games.
  8. I may have mentioned if prior myself, but I'm sure it was an ongoing issue. I heard from Rebellion support that the issue was patched, but I got a comment on the YouTube video I put up for it, and they mentioned this happened during co-op as well, where one dude's wife ended up picking up a body to hide it, but it stayed on her. But yeah, the only fix is to restart the mission, or go through the mission still holding the body like I did. 😄 I remember Outerworlds had a similar save system to the likes of Fallout, or so I thought. It's been a while since I played. But I remember the game having an auto save option and a manual save option. I used the manual save a little bit, but mostly let the autosave take control. I only saved if I felt like I needed to. Maybe to save a portion of the game in case I end up getting stuck.
  9. Times change. Back in the day for those older consoles, online features were limited. And like others have said, Xbox live was a thing for the Xbox and Gamecube had some online functions. Hell, some consoles before it had the ability to go online with certain connections. But these days, with the internet so popular and in pretty much everyones homes, it makes sense that some services would charge for their online modes/options. I think we're starting to see stuff like Xbox become more lax, as I think they're going to cut out Xbox live soon to allow everyone to game. But that's where gamepass comes in, as I think it'll outright replace xbox live. And of course, some games have their own subscription options. I just simply skip the games that require you to pay monthly, or I skip games that are mostly played online. Blame all of this on the internet, as studios wouldn't have been able to do it without the internet.
  10. Do you guys ever thing we'll see a new DS? Or Nintendo handheld that isn't also a console like the Switch? I truly believe that the Switch is their future, in that they will continue to make handheld/console hybrids and skip the traditional handhelds they are known for. The 3DS & 2DS will probably receive support for a little while longer, but eventually I see Nintendo's focus being on new switch models rather than new DS/handhelds.
  11. I think the big thing people find a difference in, is the setting, otherwise it's mostly Bioshock, but just in a different setting. Say the first couple games, they took place in Rapture correct? I only played a bit of 1, but it was an underworld city that you could go through. But with Infinite, it's high up in the sky, which is a completely different setting compared to the earlier games, but it still has the same storylines, gameplay and more that makes it a Bioshock game. At least from what I've seen and played. I tried my hand at infinite, but I couldn't get into it for long. It just wasn't for me.
  12. Yeah, back in the day games came out mostly finished and ready to go. But these days so many studios have to release new games that aren't 100% complete, and they expect us gamers to pull the wait of testing and all that jazz. I wish games came out the way they used to, at least then we know we're getting a mostly complete game with minimal problems. Today we aren't always sure if the final game is 100% complete or free of bugs and problems. Look at Bethesda for example, I imagine their earlier games came out with less problems than their modern games. I think it just comes down to studios needing to make a release date, and they get stuck there and have to push and push to complete. When it should be that studios are given more than enough time to finish their work, and if not, give them a couple delays.
  13. Yeah as long as it's not some requirement to get further in the game, or a requirement in order to open other things. If it's just an option in game, like RDR2, than I'm all for it. It's always nice to have extra activities in open world games. Much like how they had Golf and Tennis in GTA V. It adds more options for gamers to do things that aren't just the base game. I wish more games featured side stuff like this, because it would add a lot to some games.
  14. Yeah that sucks to have to pay for something like that. Back then they probably could have offered a patch online somehow. Or sent out mailers with a disc to the fixes. I imagine that would have gone over well for them in fixing the errors. But of course, with it being a part of EA, they probably were forced to do it this way instead. Make sense, it's EA. 😞
  15. I've encountered a few glitches because of auto save features. Recently in Sniper Elite 5 I encountered an issue where when I hit a body and died, reloading the autosave, resulted in me still carrying the body. I was not able to put it down. I contacted their support, and they told me I had to restart the mission to fix the issue. I decided to just finish the mission with the glitch, to which I did, but it made it hard to pick up items for some reason. Anyway, that's one reason I need to have manual saves included, because when you have a possible messed up file, you want to be able to go back a save and fix the error. As long as they don't auto save when you're in the act of doing something, like hiding a body in a crate or something similar.
  16. I really need to try utilizing mouse and keyboard more often, just to see if I get overall better performance than a controller. I remember hearing back in the day, that when I played COD for example, PC gamers would often say they were better than console gamers. I can't say for certain if that's true, but I imagine they do have some more control with the mouse. But I'm so used to a gamepad, that it may take me a while to get used to using a mouse & keyboard. But I know there are some games that are easier to play with mouse and keyboard.
  17. It was, and that's partly why it didn't sell so well on its initial release. But since Nintendo stuck with it, people finally conceded and picked a 3DS up, selling the console like crazy. I think it took a while for fans to jump into the 3D side of it, because they too thought it was a gimmick. And honestly it was a decent gimmick, but it was a gimmick that didn't sell that console. It was the endless amount of games released for it that truly pushed that handheld.
  18. I've been playing a lot of that Power Wash Simulator. And before anyone gives me shit about playing a game like this, it's oddly satisfying. I get why people would gawk at it and think it's dumb, but sometimes dumb can be relaxing. Though I am starting to get tired of playing, as it can take a while to get through each mission 100%. But, if you want a simple game to just relax to, it may be worth checking out. I also downloaded Lawn Mower sim, but haven't played it yet. 😄 Oh and I've been playing Fallout 76 with friends, and also some RDR2 from time to time.
  19. Honestly they are probably closing in on the retro standard sooner rather than later. Think of it this way, the 7th gen of consoles came out around 2005/2006/2007. So that leaves us 13-15 years ago. It's 2022 now, I'd say 20 years later, it would be deemed retro. So 2025-2027 is when I think these consoles will be considered retro. To be fair, they are already feeling that way, considering most of the kids that grew up with these consoles are adults now. And when I became an adult, PS1, N64 and earlier became retro. I consider PS2, Xbox and Gamecube retro as well. 2007 feels like forever ago too. I'd consider it retro by now. Especially when a lot of these consoles are being taken offline and becoming obsolete in terms of their hardware.
  20. People are forgetting that some patches cost the studios money. At least that's the way it was years ago on the 360 and ps3 days. I remember when konami didn't do a patch for the silent hill hd collection because it would cost them to do it. And konami just let it be and didn't release a patch on the 360 version. So in a way, that killed it for a lot of gamers, because the problems were never fixed.
  21. Also, what happened to when studios offered free upgrades the newer version? Or the new gen version like back with the 360 /Xbox one for example. Or a lowered fee to upgrade. I think if it's a full on remake from the ground up, then yes charge full price. But if it's just a version with better graphics and minimal changes, than it should be half off the original price or cheaper.
  22. Oh the def jam fighting games. I've been meaning to replay those games, as when they came out they were the shit. Fight for New York I think was the best one, I forget. Those are games that have aged well for their gameplay. They're still some of the best fighting/wrestling games out there. Also the first few SSX games were the best of their genre. The newer SSX was a total letdown compared to tricky or the others before it.
  23. For me it was the endless menues and tutorials I had to do. It was just too much for me, that I just couldn't stick with it. I wanted to, because I heard how awesome of game it was. And the little bit I did play was fun. But I soon realized I didn't have the patience for it at all. Maybe in the future I'll give it another try.
  24. Oh goodness, of course there is. Surprised something like this is even allowed on a mobile marketplace. All I want is a 3d like Sims game where I can do more. I'm completely skipping mobile games though.
  25. As long as we get a full game at release, one that has a clear start and finish, I'll be fine. If they want to expand on the story, that's all well and fine. I don't care if they add more to it, what I don't like is when they make the end game via paid dlc.
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