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StaceyPowers

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Posts posted by StaceyPowers

  1. I really enjoyed a response that @Alyxx posted on this thread in regards to playing games and expressing gender identity. I could relate, because playing MMOs when I was young gave me a way to see past social constructs and get to know people on a level beyond age, nationality, gender and so forth. Since it was at a formative time in my life, it also gave me a chance to see myself beyond those constructs and form an identity which transcends them. It made me realize that while game worlds are constructed, a lot of what society takes for granted IRL is constructed too. As a Communication major in college, I wrote a few papers about this.

    I was wondering if anyone else has stories to share where playing games has helped to either shape your identity or express it in some way?

  2. @Katri Marcell and I were talking in this thread about situations where we have “bent the rules” in terms of intended game play in various games. She talked about playing a support role in PUBG instead of killing other players, and I talked about an MMO where I refused to kill NPCs to level up. In both cases, we found our choices rewarding, even though other players questioned our basic sanity =D

    I also remember these golf simulator games when I was a kid which didn’t really interest me in terms of golf. I just played the golf in order to run around the course maps and explore. I would often try to send the ball as far to the edge of the map as possible, always wishing there was more to see. I'd get depressed when it'd fall off the edge into nothingness. Now we have open world games to fill the void I was trying to fill in childhood with the golf games.

    Anyone else have similar stories to share?

  3. I’ve been playing Bioshock Infinite for the first time, and I am totally blown away by the setting. As beautiful as a lot of game settings are, this one somehow seems to go further. It is arguably the most atmospheric game I’ve played since Myst way back in the 1990s. Columbia is both stunning and grotesque. It attracts and repulses you at the same time. Its visual beauty is at constant odds with its cultural hideousness. You get a real sense for ominous vastness both in terms of its physical scale and the immensity of its oppression.

    Can anyone suggest other games which are equally atmospheric and have such detailed and well-developed settings?

  4. 1 hour ago, Katri Marcell said:

    Exactly! Everyone is making fun of me for not killing in PUBG for instance. I just tell them where to shoot and revive them and hand them guns when needed. It's extra fun if you ask me hahahaha

    I can relate to that in a way. In a small MMO I played for a couple of years, I got annoyed at the inconsistency of players killing NPCs without blinking to level up. I felt that in-character, they should be treated just like PCs. So I stopped killing them to level up. I took a lot of flak for that, and life was pretty hard (especially since I got banned from all the guilds for a while and had no class). But it was oddly rewarding pushing myself down a challenging path like that when nobody else would.

  5. 11 hours ago, Alyxx said:

    Personally for me, being a trans female, creating female personas in games has always been important to me. Allows me to live in a world as the gender I identify as.

    Awesome answer. Playing MMOs when I was young did a lot to open my eyes to a world beyond the demographic lines that other people in society have drawn. I wrote a number of papers on gaming in college and how it can help us see past social constructs and explore different aspects of our identities which might be suppressed in our day-to-day lives.

  6. On 11/14/2018 at 11:47 AM, Katri Marcell said:

    That's mainly the reason why I could never kill people without a reason in games. Even in multiplayer ones I prefer just doing the objective and avoid conflict 😄

    That's great. I never thought of it like that before, but you nailed it. If I kill people in games without a reason, I remove the emotional payoff of getting righteous results.

  7. I often hear people referring to liking a "cinematic" quality in a game, but I've never totally been clear on what that means (it seems to vary from person to person). For those who like games with this quality, what are you looking for in terms of POV, world design, cut scenes, etc?

  8. When you are playing FPS games, what do you look for in a solid map?

    This is a very subjective topic, but here is what I typically like:

    -A reasonable amount of small, tight areas (I play better in them, and dislike maps which are totally wide open).

    -Smart use of vertical space to add more dimensionality to game play.

    -Distinctive areas or landmarks which assist with navigation.

    -Some intuitive "flow" to the landscape. This one is hard to explain, but there are some maps which just don't make any logical sense to my brain. No matter how often I play them, I never really learn my way around effectively.

    -A variety of features to support different play styles.

    -"Fun" features, i.e. those bouncy pads on Q3A. Or like in this player-made map called Shibam for Q3A, there are spots where you can woosh through the air and do other fun things.

    -Strategic opportunities. I.e. if there is a ranged weapon on a map for sniping, I want there to be a variety of exciting sniper's nests to choose from.

    -Aesthetics. I'd rather play an ugly map that plays well that a pretty map that doesn't, but ambiance does go a long way for me.

  9. What I mean is …

    -How many video games are you actively playing at any one time?

    -How do you rotate through them?

    -What percentage of your time is dedicated to your favorite games/the same games over and over again?

     

    I usually have like three open world games on a rotation, and then something else for the fourth week, so like:

     

    -Fallout 3 for a week

    -Skyrim for a week

    -Fallout NV for a week

    -Dragon Age for a week

    -Rinse and repeat

     

    If I play more than four or five games at a time, I have a hard time focusing/keeping track of what I’m doing in each game. But if I jump game to game too quickly, I don’t really get the full immersion I want.

     

    What’s your gaming schedule like?

  10. Sort of an oddly specific topic, lol, but what video games have you played that featured beautiful lighting?

    I’ve really been impressed with the lighting in Bioshock Infinite. Everything in that game has a kind of “luminous” quality to it. It’s just beautiful to look at.

  11. I think a lot of people play video games to get some kind of psychological release. Obviously you see this a lot with FPS games. Games give us a chance to do what we can’t do in real life.

    What gives you some form of catharsis while gaming? For me, it is games which allow me to take action against social ills I can’t do anything about in real life (i.e. striking out against bigotry). Even though nothing real is accomplished (obviously), there is still a sense of emotional satisfaction I can't experience IRL.

  12. I started Bioshock Infinite the other day, and so far I love it—except for one thing, which is the complete inability to make manual saves. I know there are some technical reasons why developers sometimes do this, but does this kind of thing drive anyone else crazy?

  13. 21 hours ago, DylanC said:

    Honestly, it's been such a long time since I played it (I played it at launch back in 2013). I *think* there was a way to manual save on PS3. Maybe you've got to play up to a certain point before you can do so. I remember there being quite a lengthy/slow opening section. Sorry for not being more helpful!

    Actually, I'm increasingly sure you can't manually save. But at least I figured out how to see when it saved last.

  14. 7 minutes ago, DylanC said:

    Don't be afraid to experiment a bit with the different plasmids. Infinite has a cool system where you can mix/match plasmids to create hybrid effects. Also, there's a ton of secret rooms and the like, so don't be afraid to get in there and explore every nook and cranny. Enjoy! It's a great game 🙂

    Thanks for the advice! 

    Is there a way to tell when the game last auto-saved, btw? And there is no way to create manual saves?

  15. I know it’s super early to be asking this, but there are a lot of folks here who are as hooked on Bethesda games as I am.
    What are you hoping for from Elder Scrolls VI in terms of location, improvements over past titles, etc?

    I think what I’d like to see most is a bit more depth to various characters and quests, even if that means fewer choices.

    Like I very much prefer the companion system in Fallout NV. There are fewer possible companions there, but they are much more well-developed and all (I think) have quests associated with them. It very much amounts to a sense of “less is more” for me—the whole game feels more fleshed out.

    Beyond that, I’d like to see more reflections of player choices in the world. Like I want other characters/factions to react to armor choice, past actions, etc. Here too I really like NV’s reputation system, and feel like something like that could reach a new level in Elder Scrolls VI.

  16. 17 hours ago, MegaphoneStallone said:

     

    Do you like the concept of AI?
    What about super-intelligent AI?

     

    Hypothetically, yes. I feel like we (as a species) exist in a state of pretty extreme isolation. Seeing a greater diversity of intelligent life (defining "life" broadly) spring into existence is something I would favour. It should broaden the horizons of thought and possibility. Do I think human beings could handle the advent of a new intelligence? Probably not. Our species has a tendency to try and crush diversity and promote sameness while stratifying power. I would expect it to abuse a new intelligence (in a Battlestar Galactica type scenario). So while I like the concept of highly intelligent AI, I think the outcome would be messy.

  17. 17 hours ago, MegaphoneStallone said:

    Okay. That's sort of fair enough I guess.

    You did say to ask you anything though.

    Are you a fan of Google a company?

     

    That's true. Didn't say I'd answer everything though.

    Google? I wouldn't call myself a "fan," no. I neither love nor loathe them. You?

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