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Everything posted by StaceyPowers
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Which of your own video game stats have blown your mind?
StaceyPowers posted a topic in Gaming Forum
What video game stats amaze you? For me, it is stuff like how many locks I have picked in Skyrim and other menial tasks, and I suddenly realize just how much time I spend doing these mindless things. -
If your life were a video game, which game would it be? I guess for myself I’d pick Spec Ops: The Line, because I don’t know what is going on most of the time =D
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What would other people say you do well at when gaming—not necessarily what you would say you do well at?
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Are there quests you do every time you play Skyrim? Some of mine include the Forsworn Conspiracy, the Blessings of Nature, Rise in the East, A Night to Remember, Missing in Action, and all prerequisite quests to get Mjoll as a companion.
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What games feature the best and worst driving mechanics?
StaceyPowers posted a topic in Gaming Forum
What video games have you played with awesome driving mechanics? And which ones have you played with terrible driving mechanics? What made them good or bad? -
So, basically you would say that video games are not art, but may contain elements of art? "A painting or a statue has no practical purpose, purely creative." I'm not sure I feel the same way. Theoretically, it exists to fill top-of-the-pyramid needs in Maslow terms. As these may contribute to the well-being of an organism, I would say that is quite practical (not to say the object may not have intrinsic value of its own). "Make you think, make you feel, but's a reaction created only by the admirer, not the object." I see what you mean, although I think I'd lean toward the theory that both are involved. Even a very abstract piece of art or something as ambiguous as an instrumental piece of music may invoke extremely similar responses in different admirers, suggesting that some aspects of design can reliably produce certain responses in a viewer or listener. Indeed, this may even occur if the artist is an AI, building a piece entirely without conscious intention.
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What is your emotional reaction when a player next to you is raging? I always worry that they will destroy the controller. I also always kind of worry they will turn their rage on me for introducing them to the game.
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Dawnguard ended up being my favorite content in Skyrim, aside from all the PS3 bugs. A more lifelike companion, really nice quest rewards (i.e. Arvak, Auriel’s bow), some of the most beautiful locations and music in the game, and getting to learn more about the Falmer all made it worth the cost of the DLC.
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In Skyrim, if you kill soldiers escorting a prisoner and let the prisoner go, he will often report your crime to the hold, and then you get fined. I find this action really illogical, but so much so I don’t feel that bad about killing the prisoner/witness. I feel like the entire episode is just an arifact of bad development. What are some similar examples of such things from other games?
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Have you supported any games through Kickstarter? Were you happy with the resulting products?
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Did you ever do anything that got you banned from a game? Or were you ever banned unfairly?
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Do you mind backtracking in games (visiting previous locations, repeating levels, killing enemies you already killed, etc.)? Under what circumstances does it bother you? Under which do you not mind it?
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Has anyone played Subnautica? My friend was telling me about this game yesterday very effusively. I wondered what others here thought of it.
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What are some examples of that? I mean, if you create an art for no purpose but itself, doesn't that still make a statement about meaning and value, and challenge the way people think and feel about things? It seems almost impossible to me to entirely divorce purpose from an act, including creation or destruction.
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How do you rally when you’re about to die in a tough fight?
StaceyPowers replied to StaceyPowers's topic in Gaming Forum
Exactly! Same!