Most mobile or older games, I'd turn off the soundtrack because the music is so annoying and repetitive. Hell, some of them sound like the old ringtones on old Nokia phones and those were unbearable lol.
It depends on how you go about it. I don't typically spend that much on gaming per month so it's quite a cost-effective hobby for me. The key is to budget and don't go over 10% of what you earn per month. If you plan to buy a game that is going to be released in like 2-3 months, I'd recommend not touching that money and letting it accumulate. That way you can afford a title on launch day.
I normally put a bit of money aside per month for gaming although there are months where I don't spend anything so it adds up over time. Currently, I dedicate about 5-10 percent of what I earn to gaming per month.
Yeah, I just remembered and that's why I rather day and night cycles although it takes place only during the day. Having to go in Wild Wild West style is very difficult but it does make the scenario interesting.
I much rather the day and night cycle because it creates ideal conditions for certain tactics such as carrying out a raid in darkness. If you were to try and take down a whole army in daylight, that'd be quite problematic.
I'd like to move at a quick enough pace because I'd like it to be something like a day pasts every 4-5 hours but not as quickly as Skyrim or Fallout 4. It just feels like you don't have enough time to do anything in those games.
Not really - I mean some of them are a bit over the top but I'm not that affected by it. I'm more concerned about the gameplay - the only way I'd have any real issue is if it was done to promote some kind of agenda.