Except that with games especially from AAA companies (COD for example), the DLCs usually cost almost as much as the original game and the DLC itself doesn't add that much content. Yes, Resident Evil is an exception to the rule by giving us free DLCs but it's weird that the standard nowadays is that you pay for a game, end up with having to pay for DLCs when you already spent $60 dollars on the game. GTA online also give free DLCs but it requires spending upwards of $200 dollars to acquire most of the stuff that comes in the DLC. Yes, you could do heists and other stuff repeatedly but all it turns into is a massive grind that'll take maybe 2-3 months to get half of the stuff in a DLC. I am using the current industry practices of EA and the bigger corporations as they are the ones that set the trends in the gaming industry.