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StaceyPowers

Games that try to lead you to take certain paths

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Bioshock Infinite comes to mind first. The baptism scene was especially painful to endure. But also there are other places where the game doesn't just force you to do something, it will even force you to look at a certain direction.

Or FarCry5, might be an open world game, but in terms of storytelling and progression it's as set in stone and linear as can be. You can see what's coming from a 1000 miles in it multiple times, yet there is nothing you can do to avoid it.

I was also annoyed with skyrim when you need to complete the whole shout ritual, I always wished there was an option to just reject the teachings.

But of course the worst kind are forced failures, where the game will make the player work for a goal only to yank it out of your grasp, with no chance of redemption, that's by far the most frustrating thing a game can do. For example Cyberpunk 2077 is guilty of this on multiple levels: (Spoilers bellow)

 

you are betrayed and shot by dexter deshawn, and the game doesn't even let you take revenge, and at the end you are left with a big nothing sandwitch the whole game is about survival, but you are still going to die in some way no matter which ending you chose.

 

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5 hours ago, m76 said:

Or FarCry5, might be an open world game, but in terms of storytelling and progression it's as set in stone and linear as can be. You can see what's coming from a 1000 miles in it multiple times, yet there is nothing you can do to avoid it.

Far Cry 5 was the exact game I was referring to - the story and the world in general is ridiculously linear. Far Cry 5 is the first game of the entire series I couldn't be bothered to finish and won't even consider.

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RDR2 does this shit on some of the stranger missions. If you enter into one of these stranger missions, and decide you don't want to screw with it, then try to ride away, you will get the fail screen (same as dead screen) and be forced back to it. You only have 2 options to get out of it.

1) Finish it.
2) Reload the game from your last save, before you started the stranger mission.

But if you don't save regularly, you could lose hours of progress doing that.

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On 4/17/2021 at 3:58 PM, The Blackangel said:

RDR2 does this shit on some of the stranger missions. If you enter into one of these stranger missions, and decide you don't want to screw with it, then try to ride away, you will get the fail screen (same as dead screen) and be forced back to it. You only have 2 options to get out of it.

1) Finish it.
2) Reload the game from your last save, before you started the stranger mission.

But if you don't save regularly, you could lose hours of progress doing that.

Seriously, it's one of the biggest challenges most people face when playing RDR2. Perhaps, it's always meant to offer some sort of frustration to gamers to test their commitment. 

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