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Techno

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Posts posted by Techno

  1. Greeting's, this piece of the forum will be requiring the user to withhold the use of the first letter of the English togue. If you require the use of the first letter of the English togue, go somewhere else. Try to see how long your withholding of the first letter of the English togue can withhold. The higher the word count the bigger the dub.

  2. Something I'm beginning to notice is the difficulty of building up points. Especially for newcomers, while I understand that points mainly come from posts I would like to see some extra contests that would make gaining points more bearable. Something like a contest for most posts, most referrals, surveys, etc could help make the playing field a little better. Especially because I feel like the forum kind of has a gap in wealth. There's just a large gap between users and I fell like contests could help make the forum more fun for newcomers.

  3. What is the best insult you have ever heard?

    Mine's from Benjamin Disraeli:

    A member of Parliament to Disraeli: 'Sir, you will either die on the
    gallows or of some unspeakable disease.' 'That depends, Sir,' said Disraeli,
    'whether I embrace your policies or your mistress.'

  4. When I was a wee lad I actually played the heck out of Battlefront Classic. It was one of my favorite games, nowadays I play much more than just Battlefront but recently I bought it again. I've played the modern but there's just a lack of chaos. Part of the fun is the pure havoc that comes with the AI, which always spams as many grenades as possible. The game actually felt like a war game as you had to strategize in order to get anywhere. There were always multiple fronts in a map that needed to be broken thought which added a lot of choice into the mix. The modern games are less "large scale battles" and more personal duels which ruined the havoc, trench-like warfare that added so much to the depth to the game. I also think the classic maps are better, but keep in mind I'm biased. The classic maps always had a sense of scale, while keeping the points of interest close together to add to a battle-like astrosphere where you will always end up in a front of a battle. All 16 original maps are also really well-designed, as they all feel, look, and play differently from each other. For example, the Cloud City map have multiple hallways that lead into each other creating a city skyline that can effect the yard below viva above-ground support. As with Hoth, there are tunnels that lead into each other, however you also have massive AT-ATs and multiple trenches that make the map less of hallway skirmishes  and more into a full frontal assault or a stealth mission. The final thing I want to say, is that the trooper based gameplay is more fun that playing as Darth Vader because you can't just run down everyone and survive. You actually have to use cation to gun down fifteen guys, instead of just winging it.

  5. Life Of P looks outstanding, it's probably the game I'm most interested in. High On Life was kind of annoying to me, the constant jokes about the toxic sludge just got on my nerves. I guess Atlas looked cool but I didn't really care about it.

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