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Kane99

Halo Infinite Player Creates Mario 64 Inspired Lava Map In Forge

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Posted

 

Someone took the time to make a level in Halo Infinite that is heavily inspired by Mario 64's Lava Map. The map was built in the Forge mode, and looks very similar to the actual level. But I'm going to guess it's not an exact remake. It even looks to have moving platforms and stuff. I didn't know Halo offered the ability to make floating platforms with their creative options. 

You can also read more about this here: 

https://exputer.com/news/xbox/halo-infinite-forge-mario-lava-level/

Posted

I would say that it's a good work looking at how the maker was able to find and fit in all the pieces in the map. I believe that with more help and even resources, he or she can do something that's a lot better. 

Posted

I just don't understand the logic of not having even one legacy map in at launch. Obviously you want more new than old, but reimagined old maps has always been a part of Halo's DNA

Posted
6 hours ago, Empire said:

I just don't understand the logic of not having even one legacy map in at launch. 

I had that questioned too because it doesn't make sense at all. It's not the first time gamers have been asking for such provisions to be made but it seems to be falling on deaf ears. 

Posted

What is the purpose of the whole mission since I am not really a nice g halo fan and I have barely played and Completed three games off the series.

It seems like you have to find a way out without falling into the red section of the building or larva room.

Posted

Forge has really help show how creative people can be. I've been seeing all sorts of stuff like a monopoly game and a remake of Blood Glutch.

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