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StaceyPowers

Pros and cons of camping

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@killamch89, @kingpotato and @Alyxx  were discussing camping in FPS games. Camping is largely frowned upon, but loads of people do still do it.

What do you think of campers and camping?

Personally, I don’t mind it all that much. As annoying as a camper can be, to me, he has a legit tactical advantage, and there should be a way I can beat him.

Plus, sometimes there are maps where a camping spot is so advantageous that gameplay can revolve around taking and holding that spot and it can get to be pretty entertaining. There’s a map in Q3A which always comes to mind that has a BFG in a small room that you can enter via water below or a teleporter. Usually team gameplay revolves around holding that one room.

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32 minutes ago, StaceyPowers said:

@killamch89, @kingpotato and @Alyxx  were discussing camping in FPS games. Camping is largely frowned upon, but loads of people do still do it.

What do you think of campers and camping?

Personally, I don’t mind it all that much. As annoying as a camper can be, to me, he has a legit tactical advantage, and there should be a way I can beat him.

Plus, sometimes there are maps where a camping spot is so advantageous that gameplay can revolve around taking and holding that spot and it can get to be pretty entertaining. There’s a map in Q3A which always comes to mind that has a BFG in a small room that you can enter via water below or a teleporter. Usually team gameplay revolves around holding that one room.

It depends on your role especially in an fps. If you are the sniper then camping would work to your advantage and I'd be more inclined to understand why that particular player is camping. Otherwise, I don't usually support that kind of gameplay. The only other game where I'd say it is kind of acceptable was in Planetside 2 when planning attacks on specific bases with 100s of players. For instance, by camping the teleport/transportation room you prevent the enemy from being able to move around/escape/guard the base if you manage to take it over completely.

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PROS: you get to kill a lot of people and thats always good
CONS: If you are the type of idiot like me that goes running around the map then you are going to get killed by the camper
 

2075ea0d80a205f9e93331fbe74285be.jpg

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On 10/26/2019 at 4:21 PM, killamch89 said:

It depends on your role especially in an fps. If you are the sniper then camping would work to your advantage and I'd be more inclined to understand why that particular player is camping. Otherwise, I don't usually support that kind of gameplay. The only other game where I'd say it is kind of acceptable was in Planetside 2 when planning attacks on specific bases with 100s of players. For instance, by camping the teleport/transportation room you prevent the enemy from being able to move around/escape/guard the base if you manage to take it over completely.

Yeah, I am not sure how one is meant to be a sniper who doesn't camp. Then again, I am always getting killed by people with amazing aim with the rail gun in Q3A while they are leaping about. I am just a terrible aim, and can only snipe if I can sit still somewhere heh. And yeah! The Planetside 2 scenario you mention is the sort of tactical situation where for me it can end up being fun rather than just problematic. 

8 hours ago, kingpotato said:

PROS: you get to kill a lot of people and thats always good
CONS: If you are the type of idiot like me that goes running around the map then you are going to get killed by the camper
 

 

ROFL, great image. I also usually run and gun. The bad thing for me is that I do it very predictably. In a circle. Over and over again. Sometimes to try and throw them off, I change directions =D But I just don't like running around pell mell. I like getting into a rhythm and optimizing how I pick up items and get from place to place. As you might expect, I do better fighting bots. With real people it's, "Okay, she's about to come running around that corner ..."

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On 10/31/2019 at 6:29 PM, StaceyPowers said:

Yeah, I am not sure how one is meant to be a sniper who doesn't camp. Then again, I am always getting killed by people with amazing aim with the rail gun in Q3A while they are leaping about. I am just a terrible aim, and can only snipe if I can sit still somewhere heh. And yeah! The Planetside 2 scenario you mention is the sort of tactical situation where for me it can end up being fun rather than just problematic. 

ROFL, great image. I also usually run and gun. The bad thing for me is that I do it very predictably. In a circle. Over and over again. Sometimes to try and throw them off, I change directions =D But I just don't like running around pell mell. I like getting into a rhythm and optimizing how I pick up items and get from place to place. As you might expect, I do better fighting bots. With real people it's, "Okay, she's about to come running around that corner ..."

Planetside 2 is actually a very underrated MMO - It had the largest and most epic battles I've ever witnessed in an MMO. We are talking about 500+ players with different roles in the team. Some players just logged in to be the transporter - transporting troops to different bases, every battle wasn't just about numbers, it was also about tactics and wars for control of different segments of the map raged on for weeks/ months. My tactic was always relatively simple - get an aircraft, fly right into the center of the area with the most enemies, jump out of the plane right as it crash into them and take down the rest while jumping from cover to cover so that my team can flank them from another direction. The funny thing is it worked about 80% of the time with the other times being of course not jumping out of the plane at the right time (really embarrassing) or the plane gets shot down before I could execute the tactic.

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