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Everything posted by killamch89
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Do you hit save even with no actual progress?
killamch89 replied to StaceyPowers's topic in Gaming Forum
Yup. It's a habit I just cannot break - I hit save for any little progress when I can. -
Not at all. I'm not sure why but even in Toxic environments, I'm not all that bothered. I just start trolling a lot more to piss off a lot of the players.
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I find it frustrating too. It’d be nice if games included moral dilemmas or consequences for our choices. Like, if you release a hostile NPC, maybe they could have a chance to change after seeing kindness.
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Longest mission you’ve played with no save points
killamch89 replied to StaceyPowers's topic in Gaming Forum
For me, it has to be the ‘No More Heroes’ final mission. It felt like an endurance test with no autosaves, and every time I messed up, I had to replay a ton of content. -
In Eden Eternal, I once hosted a dance-off between guilds while doing some recruitment for my guild. It was absolutely epic! And we got tons of recruits that day.
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What game characters bear a resemblance to your life?
killamch89 replied to Kennysplash's topic in Gaming Forum
Great choice. I’d say I’m a bit like Link from The Legend of Zelda - always on some wild adventure and often finding myself in unexpected situations! -
What game did you play by chance but turn out to love?
killamch89 replied to Kennysplash's topic in Gaming Forum
That happened to me with Disco Elysium. I picked it up because of a sale and didn't expect much, but the narrative depth and the thought cabinet system blew me away. -
Art styles you would like to see used in games that haven’t been?
killamch89 replied to StaceyPowers's topic in Gaming Forum
I've always thought the art style of medieval illuminated manuscripts could be a fascinating aesthetic for a game. The intricate borders, vibrant colors, and detailed, almost mystical imagery would create a unique visual atmosphere, especially for an adventure or puzzle game. -
Trailers and games that are very different from each other
killamch89 replied to StaceyPowers's topic in Gaming Forum
Aliens: Colonial Marines is a great example. The trailers and demos showed off impressive AI and action-packed sequences, but the final release was pretty underwhelming. It was nowhere near the level of quality people expected. -
You might enjoy Cities: Skylines if you want a more strategic approach. It’s not purely construction, but the city-building aspect gives you a lot of control over infrastructure development. Tons of mods out there as well, so you can fine-tune the experience.
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This is a tough one but my favorite Mortal Kombat characters are Shang Tsung and Kenshi. Don't get me wrong, I love both Sub Zero and Scorpion as well because they're the first two ninjas that appeared in the series and their rivalry is legendary but Shang Tsung's deceptive practices makes me actually like him because he's usually the mastermind behind any attacks on Earthworld.
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Games where you had to make spreadsheets, checklists, etc.
killamch89 replied to StaceyPowers's topic in Gaming Forum
Oh yes, Civilization VI is a big one for me. I used spreadsheets to plan out city expansions and keep track of tech tree progress. It’s all about maximizing efficiency while still trying to have fun. -
Fast & Furious Crossroads. I mean, I even got the game for free and I still feel like I was robbed of that 15 minutes I spent playing this crapfest of a game.
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For what games have you watched the most additional material?
killamch89 replied to StaceyPowers's topic in Gaming Forum
I've watched a ton of extra content for The Legend of Zelda series, especially interviews and behind-the-scenes about the lore and development process. The storytelling and world-building really fascinate me, so diving into the creators' thoughts adds a lot to my appreciation of the games. -
Getting attached to NPCs you can’t “claim”
killamch89 replied to StaceyPowers's topic in Gaming Forum
I feel you. Some NPCs are just so well-written or placed in such tough situations that it’s hard to leave them behind. In Witcher 3, I spent way too long helping random villagers even though I knew their fate wouldn't change. Sophie’s story is heartbreaking - your way of making sure she had a place in your world is oddly sweet." -
Oh, adaptive soundtracks are incredible. I’d say DOOM Eternal has one of the most immersive ones - Mick Gordon’s score responds so dynamically to the chaos on screen. It really adds to the intensity of every fight. If you liked A Plague Tale: Requiem, you might also appreciate how Red Dead Redemption 2 subtly changes its soundtrack to reflect the pace of your journey or mission.
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Has anyone’s main POV preference changed over time?
killamch89 replied to StaceyPowers's topic in Gaming Forum
It depends on the game for me. In games like Skyrim, I prefer third person POV while in FPS games and games like Dead By Daylight I love the FP POV. -
Share a Song From the Album You're Listening to Right Now
killamch89 replied to StaceyPowers's topic in Music
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