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Everything posted by Shagger
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Exactly, don't believe a word of it. Never watch those youtubers and don't follow thier social media. They are liars and con artists. That "leak" 3 days ago was not a significant day, it was Wednesday and nothing more. You said yourself that the information wasn't authenticated and there's a good reason for that. It's FAKE. People have making up and selling rumours on GTA6 for years and never comes to anything because it's fake. Trust me, it is better for your mental health to ignore them.
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You don't that feeling of connection or immersion from using a gamepad (Well you said joystick, but I'm gonna assume you meant a modern game controller) when playing racing games, but you do when using what a mouse and keyboard? Something that's, and let's be honest, even further separated from what is actually done to control a car in real life? Dose that some sort of sense that I'm not in on?
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I don't know where you get your information from, but here's a tip. Never go there again. Peddling lies about GTA6 has become industry all of it's own. People have had hugely successful YouTube channels by doing just that, and only that. That game is not expected to launch soon and there is no reason to believe it'll be the last GTA game. There isn't even sold proof the game is coming out al all.
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Most lifelike follower behaviour (when following)?
Shagger replied to StaceyPowers's topic in Gaming Forum
Honestly, I don't think I've played a game to date that really gets this right, and I am including TLOU in that bracket. So sorry, @StaceyPowers, but I think you're wrong. Ellie (and the other followers in TLOU) only behaved like people during very scripted moments. Otherwise, they had a habit of getting in the way, taking cover at your position instead of flanking and running around in front of enemies during stealth and somehow not being spotted. Now, I get that last part because in terms of gameplay because it really wouldn't be fair to have your position discovered on account of confused follower AI, but it still breaks immersion. TLOU2 improved a lot, but it ways still not perfect and, if anything, relied more heavily of scripted scenarios to make the follower AI work. At least the followers in that game were actually able to hit enemies and make some contribution in combat, and that is more than I can say for a lot of other games. -
Kind of, but The Last of Us is chess to RE checkers when it come to post-infection-apocalyptic storytelling. Everything I have to say about The Last of Us and The Last of Us Part 2 can be found in those links (WARNING: Long reads and there will be spoilers, especially for the first game).
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I don't have a big personal interest in this franchise, but I can see why fans aren't happy. The problem isn't the game itself. Truthfully, I think it looks kind of cool. The issue as far as I can tell is that it's a creative design and gameplay concept that hasn't really got anything to do with Tom Clancy as current fans know it. It's like if we get a Fallout game that's not a single player RPG, but a online looter-shooter MMO. No wait, that actually happened, and it didn't go down well. Same story with Metal Gear: Survive, Even if it were any good as the zombie hoard PVE multiplayer game that it was (It wasn't, it couldn't even meet that low bar), it still wouldn't have sat any better with fans as that it not what people want in a Metal Gear game. This doesn't mean XDefiant is gonna be a bad game, like I said I think it looks quite promising, but a colourful, anarchistic-punk themed online shooter is simply not Tom Clancy. I have no objections to Ubisoft making this game, but they've just slapped the Tom Clancy name it instead of doing what they should have done, that being releasing it as it's own IP. It's obvious why they did that, it's because they think the Tom Clancy name will help it sell. That is a terrible PR and promotional decision for two reasons; It alienates and frustrates current Tom Clancy fans who know what they like about the franchise and offering something that doesn't fit those hopes and expectations will make said fans less likely to buy the game. By slapping a famous name onto a game that doesn't conform to that specific franchise, what Ubisoft is basically telling potential gamers is "We don't think this this game is strong enough to stand on it's own and be successful by itself. We're making it, but already don't have an faith in it.". If the people making the game don't believe in in it, what reason does anybody else have to believe in it? Like I said, this doesn't mean that this will be a bad game, but when game companies have done this, especially recently, it has typically not turned out well. So this is a "wait for review" title at the absolute best for me, but that probably still means I'm the VGR member most exited for it .
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You thought that was bad, just check out the mascots for London 2012; Don't worry, you don't have a dirty mind, everyone thought the same damb thing.
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Great deal, flexible package and to aid to good causes as well. Link to sale page on Humble Bundle https://www.humblebundle.com/games/hearts-of-iron?utm_content=cta_button&mcID=102:60f7687408535150a13e8501:ot:59156c9e66d5d9205561fab7:1&linkID=60f76874e40701613114929c&utm_campaign=2021_07_21_heartsofiron_bundle&utm_source=Humble+Bundle+Newsletter&utm_medium=email Minimum price; 0.79p for the game alone(I'm guessing about $1) £6.08 for Game + 3 DLC add-ons £12.99 for full bundle (The example shown). Available until August 11nth.
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Does anyone else dread/worry about not being able to play old games?
Shagger replied to StaceyPowers's topic in Gaming Forum
There's more to games than graphics, to the point I would say that's on the lower on the list of factors on what defines a good game. Art design, style, story, sound and most importantly gameplay matter so much more when it comes to engaging the player and overall enjoyment. Some would argue that order games handle those aspects better than more modern titles. So I'm sorry, but the statement "lower graphical fidelity makes games boring" makes no sense at all. -
Just to clarify, this is VGR's official YouTube channel.
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Any animal that doesn't cooperate with the Zoo staff. Let's face it, that's the only time Zoo animals are actually entertaining.
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I wouldn't put so much faith in Valve. Remember the whole "Steam Machine" fad that fizzled away to nothing? That didn't catch on for many reasons, but what it mostly boils down to is when Valve designed the concept they clearly had no clue why people played games on console instead of PC's. They petty much assumed people played on console because they can't build PC's, wanted a box that would fit on a shelf and only played on controllers and that's about all thought process they put into it. This has been conceived with comparatively more common sense, but only because this isn't a new idea. There's other, similar devices out there, this is just the first one from a household name brand like Valve and Steam. This will not be a success if Valve underestimate the target audience again like the did with the Steam Machine.
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Well, Doki Doki Literature Club is free to play, so if there's a good place to start, it's there.
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The most famous example of a visual novel would probably be Doki Doki Literature Club. The idea is a forum of interactive narrative whare players read text matched with images in the background to tell the story. Sometimes the characters are voiced and sometimes they re not and there often music as well. Think of it like a digital picture book. Usually the outcome of the story is determined by player choice. The quality of a visual novel is dependent on the artwork and the how good the narrative itself actually is.
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I think some kid googled "VGR" having named his YouTube channel as such, found the VGR logo and decided it was a good fit as a logo for the YouTube channel. Of course, only @DC can clarify if this is affiliated with VGR, but I suspect probably not. Joking aside, this might be worth you attention @DC.
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How well do you remember Wes Craven's slasher classic Scream?
Shagger replied to DylanC's topic in Movies & TV
It was the trivia-based questions I struggled with. I remembered the actual film quite well. -
When I think "gothic" in terms of music, I think of dark, melodic, brooding symphonies with deep, bassy electric guitar riffs and operatic, haunting vocal styles that doesn't shy away from getting a little rough when the need arises. In other words, something like this..
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I've always believed the for something to be genuinely funny, it needs to go hand with intelligence. That doesn't mean it has to be mature or sophisticated, all the that means isn't something that relies on reactions generated buy pure impulse. It take a great deal of intelligence and foresight to present a scenario to the audience that get's their minds right ware you want them to get the exact reaction you want. That's why your wrong. Some douchebag wondering around swearing, making random pop culture references and relying of sexual humour and toilet humour is not funny. That's just stupid, and stupid isn't funny, not really, and it certainly isn't Deadpool. Deadpool is a very immature character in a lot of ways, but it's all put together where it absolutely depends on the audience's intelligence to bring the humour to life. What makes Deadpool funny, and @The Blackangel is right, he is extremely funny, is the complex way the character perceives himself and the world around him. He's self aware, yet utterly deluded at the same. It's maybe as if he maybe knows he's fictional, but is maybe confused about what fictional wold he's maybe in and maybe confused about what part he's supposed to play is this world... maybe. Despite that, he goes after his goals with the tenacity, certainty and drive of a superhero as if it's the simplest thing in the world. It's that sense of unpredictably combine with just how good the writers were at plotting his actions to have them make sense no matter how absurd they is why I love both the films so much. Ryan Reynolds was born to play this character, you can tell that he understands as well as anyone what the appeal of this character is and what makes him as entertaining and hilarious as he is. He can do that because he's smart as much as anything else, all comedians and comic actors are. People seriously underestimate how much brains it takes to be funny. Deadpool isn't even the only example of how immaturity can be funny when crafted with legitimate intelligence. Look at chows like South Park and Family guy that look like immature, fart-poop-boobies-swear word joke nonsense at first glance, but very cleverly weave in social and political satire into make up to really make the humour stand out.
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So he has STD's, what's the big deal? I'd quite enjoy Sturgeon, Tuna and Deepsea-Cod.
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Digital Foundry have uploaded an brilliantly detailed vidoe going through the spec's of the system better than I can, so here's the video. It looks promising, but not much more so than other handled gaming PC's that are hitting the market, such as the AYA NEO that was been talked about on the forums earlier in the year. I love the combined integration of a traditional gamepad with the dual touchpads of the steam controller, but I'm not sure about the Linux based OS. And really, to get the best out of this system, I think one would have to install windows on it and ignore the cheapest 64GB version altogether. I like the thing, I really do, but I think wiser gamers will wait about a year before jumping in. EDIT: Another big concern about all these handheld PC's is future proofing. The Switch, for example, was able to have seemingly impossibly ports coming it's way because developers themselves took the time to make thier games work with it's hardware. With these handheld PC's it's unlikely that many dev's will take the extra time they need to really eek the best out of ports for devices like this as all they're essentially doing id making a traditional PC game. If a gamer's hardware isn't up to snuff, it's generally "tough luck" on the part of the customer. Valve will have to convince dev's to put that little bit of extra time, toil and, ultimately, cash into making good ports for this device, especially in the years to come, and I just don't see that happening.