StaceyPowers Posted December 21, 2021 Posted December 21, 2021 (edited) Do you ever have a hard time saying whether a game is objectively poorly designed versus whether you simply subjectively find it unintuitive? Edited December 21, 2021 by StaceyPowers
Reality vs Adventure Posted December 23, 2021 Posted December 23, 2021 If you don't like a game, it could be both. There could be something of bad design that you couldn't quite put your finger on, at the same time subjectively just didn't like the character or story, or some other aspect. Or it could be bad game design that created frustration, so you blame something else that you wouldn't have hated naturally. For me, I probably subjectively hate a game first because I'm ignorant to exactly what bad game design is. I can't recall a really bad design. Except maybe Bloodborne and similar games that are challenging on purpose, which to me takes my interest out of it. So maybe that is only subjective on my part too since it is their intention to make it difficult, so I can't blame design.
Justin11 Posted December 23, 2021 Posted December 23, 2021 When games are designed poorly it wouldn't entice me, and such isn't intuitive either, because I don't have to force myself thinking about subconscious means of scaling through in the game levels.
Boblee Posted January 24, 2022 Posted January 24, 2022 I believe that one's gaming preferences can play a very big role in that decision making or opinions on how a game is designed. It's definitely going to be in against games that you sort of don't like that much.
NightmareFarm Posted February 16, 2022 Posted February 16, 2022 There is no such thing as objective bad design imo. Things that are considered conventionally bad game design can be enjoyed by a lot of people and vice versa.
Kane99 Posted February 16, 2022 Posted February 16, 2022 I don't know how to answer this, but I'll say this. Game design is going to differ for every game that releases. You'll get good design for most, but some games come out with poor design. Some can't help it and don't know how to make a better control scheme or something like that. But yeah, idk. I think most studios want to make the best games they can make, but due dates and other rules can change the way something is made.
Boblee Posted February 17, 2022 Posted February 17, 2022 On 2/16/2022 at 2:46 AM, NightmareFarm said: There is no such thing as objective bad design imo. Things that are considered conventionally bad game design can be enjoyed by a lot of people and vice versa. There are some weird gamers who simply like even likes playing conventionally bad game design. I think it's more of the gameplay that matters to them.
NightmareFarm Posted February 17, 2022 Posted February 17, 2022 49 minutes ago, Boblee said: There are some weird gamers who simply like even likes playing conventionally bad game design. I think it's more of the gameplay that matters to them. But there are games with conventionally bad design that lots of people enjoy playing. Same applies to movies hence why there called "junk" or "guilty pleasure" movies. Same applies to various other art forms. Which is why I don't believe in objective standards for art forms, each person has their own tastes.
Heatman Posted February 17, 2022 Posted February 17, 2022 What matters to me that much is how enjoyable the game presented itself and not the design most of the time.
Head_Hunter Posted February 17, 2022 Posted February 17, 2022 2 hours ago, Heatman said: What matters to me that much is how enjoyable the game presented itself and not the design most of the time. The design is part of my favourite features with video games. What entices me first time it's simply the wonderful designs of the video game. I wouldn't play in a background that is not ground breaking, it must worth it.
Heatman Posted February 19, 2022 Posted February 19, 2022 On 2/17/2022 at 10:59 AM, NightmareFarm said: .... each person has their own tastes. This is exactly how it works for most gamers. Mr A may be comfortable with a particular game designs which it sucks for Mr B.
Boblee Posted February 22, 2022 Posted February 22, 2022 On 2/17/2022 at 12:19 PM, Heatman said: What matters to me that much is how enjoyable the game presented itself and not the design most of the time. Yeah, that basically sorts it for me and most likely for other gamers too. It's the only thing they look out for and see it count for them.
Heatman Posted February 22, 2022 Posted February 22, 2022 Preferences differ from person to person and it's why we have so many games varieties in the gaming industry that gamers choose from.
Kane99 Posted February 22, 2022 Posted February 22, 2022 Also, I think as long as the experience is smooth and I don't deal with a lot of lag, I don't care how the map looks or is laid out. I just want a smooth gameplay experience. And some games don't do that well.
Heatman Posted February 24, 2022 Posted February 24, 2022 On 2/22/2022 at 8:51 PM, Kane99 said: Also, I think as long as the experience is smooth and I don't deal with a lot of lag, I don't care how the map looks or is laid out. I just want a smooth gameplay experience. And some games don't do that well. Seriously, games that have a smooth gameplay doesn't ache the gamers too much when it's being played even with poor graphics.