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StaceyPowers

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  1. Like
    StaceyPowers reacted to The Blackangel in Being able to examine items in your inventory   
    RDR2 holds up with this. When you're cleaning your guns, you can get a look at them up close and personal. Or if you go to a gun shop, you can get an even closer look in the customization option.
  2. Like
    StaceyPowers reacted to The Blackangel in What games have the best and worst skies?   
    The skies in RDR2 are absolutely beautiful, and so realistic and appropriate for the weather of the moment. There are times I like to sit back on my horse and just watch the day go by. or take a seat at the edge of camp and watch the clouds move through.
  3. Like
    StaceyPowers reacted to Justin11 in Can you play till old age?   
    It's a pity that you're disabled. I am happy you found gaming as a passionate thing, your best hobby. And you're a video game writer as well. I've read majority of your contents about gaming not just the forum posts. 
  4. Like
    StaceyPowers reacted to Sharon in Skyrim Anniversary Edition is on the way   
    Exciting! We will probably be upgrading for sure. I went ahead and added the concert reminder on my calendar for November 11th at 2:00pm ET. I've always loved the Skyrim soundtrack so will be tuning in to listen to the London Symphony Orchestra and London Voices Choir.
  5. Like
    StaceyPowers got a reaction from Justin11 in Can you play till old age?   
    @Justin11 You seem to be describing a state of being at which euthanasia would be my preference. short of that, I'd say gaming is the easiest hobby to continue.
  6. Like
    StaceyPowers got a reaction from Withywarlock in Games with detailed character creation where you rarely see your character   
    While I loved all the customization options for my character in The Outer Worlds, I find it somewhat bizarre that one almost never gets to see one’s character in that game after being given so many options. Another game like that is Fallout 3. What are some others?
  7. Like
    StaceyPowers got a reaction from Boblee in What do you want from a storyline in a video game?   
    In another thread, @Crazycrab and I were talking about how The Last of Us arguably could never be as good in a film format as it is in a video game format. Personally, I think that the reason for this is in part the sheer simplicity of the story. It is the kind of story that on a screen, I think some people would be left asking “Is there more …?” But in a video game, it worked brilliantly.
    This got me thinking about what makes for a good story in a video game. What do you look for in order to say that you really enjoyed a video game’s plot?
    My favorite video game stories are TLOU and the BioShock games. TLOU has a very simple, minimalist plot, whereas the BioShock games have fairly elaborate storylines. So, I think for me, how a story is told counts for more than the complexity or simplicity of a storyline in a game. What these stories do have in common is a strong focus on characters along with a focus on examining moral choices. So I guess that must be what I like in video game stories. What about you?
  8. Like
    StaceyPowers got a reaction from DC in Please Consider Disabling Your Ad Blocker to Support VGR   
    I just wanted to say thank you to everyone here who does disable their ad blocker for VGR. As many of you know, I write for the site, so your support means a lot to me 🙂
  9. Like
    StaceyPowers got a reaction from Withywarlock in Interesting RPG mechanics   
    What are some interesting RPG mechanics you’ve run across? Like, I think the “flaws” system in The Outer Worlds is interesting/distinctive.
  10. Like
    StaceyPowers got a reaction from Heatman in Please Consider Disabling Your Ad Blocker to Support VGR   
    I just wanted to say thank you to everyone here who does disable their ad blocker for VGR. As many of you know, I write for the site, so your support means a lot to me 🙂
  11. Like
    StaceyPowers got a reaction from killamch89 in Feature I wish every game had: a log of recent dialogue in text format   
    Dragon Age: Origins has a handy feature where you can check a log of recent dialogue. It’s helpful in case you missed something someone said, and/or need to review what they said to make sense of it. Video game exposition can often be rather rushed, so I think this is an awesome feature. I wish it was in every game.
  12. Like
    StaceyPowers got a reaction from Head_Hunter in Feature I wish every game had: a log of recent dialogue in text format   
    Dragon Age: Origins has a handy feature where you can check a log of recent dialogue. It’s helpful in case you missed something someone said, and/or need to review what they said to make sense of it. Video game exposition can often be rather rushed, so I think this is an awesome feature. I wish it was in every game.
  13. Like
    StaceyPowers reacted to Boblee in Please Consider Disabling Your Ad Blocker to Support VGR   
    If I'm being very honest, I really hate ads most of the time because it tend to interrupt what I'm doing but I'm going to have an exception for VGR because the owner poured out his heart with asking us nicely. Mine is off as we speak. 
  14. Like
    StaceyPowers reacted to Reality vs Adventure in Can I uninstall DA Inquisition from PS5 without losing save data?   
    Careful though. A problem I keep finding for save files, is that they are rendered useless if a game has a new update. Your save file won't be updated and won't work unless the game stays on the system or if the game has had no new updates once it was uninstalled. Not sure if the save file stays updated if saved in PS+. It actually may be a better choice. Do not depend on an external storage or let it just sit in the system. Game updates are a b***h and a half. 
  15. Like
    StaceyPowers reacted to Crazycrab in Can I uninstall DA Inquisition from PS5 without losing save data?   
    Game data and save data are separate on PS4 so I would assume they are on PS5 as well.  You should also be able to back up your saves on to external storage like a thumb drive or onto the cloud if you have PS+.
  16. Like
    StaceyPowers reacted to killamch89 in Non-exploration-based games where you just preferred to explore   
    In Broken Swords for the GBA, the amount of places you can explore is very limited but I did anyways because there's all kind of things laying around such as easter eggs and other surprises.
  17. Like
    StaceyPowers got a reaction from Oblivion Knight in If you were stuck playing games from only one publisher for the rest of your life, which would you pick?   
    If you were stuck playing games from only one publisher for the rest of your life, which would you pick?
  18. Like
    StaceyPowers got a reaction from Withywarlock in My Better Half Insisted We Buy These...   
    I have a misaligned jaw, and I do it every day 😞

    It's not so bad though, seriously. I cut corn off the cob and cut up apples when I had braces. I actually don't recall avoiding any other food entirely, even popcorn. I probably broke the rules, but I was fine?
  19. Like
    StaceyPowers got a reaction from Justin11 in Favorite Mass Effect companions?   
    Who are some of your favorite Mass Effect companions? Mine include Garrus, Tali, EDI, Liara, Jack, Miranda, Thane, Legion, Mordin, and Wrex.
  20. Like
    StaceyPowers got a reaction from Justin11 in Do you play video game characters that have a different sex than you?   
    Do you play video game characters that have a different sex than you? If so, why or why not, if you feel like sharing?
    I do this about half the time. I like looking at a wide variety of character models and dressing them.
     
  21. Haha
    StaceyPowers got a reaction from killamch89 in Do you have a favorite word?   
    Maybe "sanguine."
  22. Like
    StaceyPowers reacted to Withywarlock in What could be done to improve open world gaming?   
    Absolutely this. I do like that you have the miscellaneous quests that - upon doing 10 of each type - net you some traders and craftsmen. It's a shame that other Elder Scrolls and Fallout games didn't do this. Once you got the final title and achievement for a guild, that was it, you might have a follower to order around (which is extremely limited in function) and some miscellaneous tasks to fulfill that you were already doing.
    Again, this is a fine expectation given the prominence of companions. They've not changed since the days of Baldur's Gate though. They only speak three times:
    For their first quest For their second quest For the final part of their quest After that, it's like nothing happened. Unless there's a romance, in which case afterwards, there's either the option for woohoo, or see what I said before. With Fallout: New Vegas you have to goad characters into giving more info, but even then it's only after spending a predetermined amount of time, rather than naturally. I would very much like for companions to have their passive dialogue evolve over time, and stop you at different times to one-another. Bring back banter between two companions in the same party!
    Apologies for going on about Oblivion once more, but I never got over the fact that before Baurus has even left the sewers, before the Emperor's body has gone cold, the first friendly NPC you talk to has rumours about Uriel Septim's assassination. Even I'm not over that!
    I like the idea of news travelling slower than Fast Travel. This one definitely needs to come up in more conversation about open world games.
    I would too, but I think this is just one of those things that works better in hub-based games like Dragon Age. The passage of time is a lot different when the scale's reduced like DA or Vampire: The Masquerade - Bloodlines.
    I can't think of many additions to add besides those I made in another thread about open world games, but I think you've hit the nail on the head.
  23. Like
    StaceyPowers reacted to Withywarlock in What can make an MMO stagnant?   
    Stagnant implies there's no movement and is becoming foul as a result, so really the simple answer would be that it's not doing anything. This has been the case with World of Warcraft of late, where people can go nearly a year without new major content but are expected to pay £9.99 per month, which can no longer be justified as server maintenance when the game's netcode is off (which can't be blamed given how much the game has to process; WoW 2 looks better each day for that reason.)
    WoW's an astonishing case study for MMO stagnation. My observations are as follows:
    Faction Borefare: World of Warcraft is about the Horde. Something within the Horde happens, the Alliance assist, and ultimately the Horde decides to deal with it in house. The Alliance politics are as follows: Genn Greymane gets mad at Sylvanas. Tyrande is either mad or calm depending on if Sylvanas or the Fel are about. Anduin must choose between being a Paladin or a Warrior, and ends up becoming a Paladin. It's been like that since at least Christie Golden's novel The Shattering: Prelude to Cataclysm, which I enjoyed very much, but I feel so sorry for Alliance players who have to suffer that. The Horde has the same story every expansion (see above) but at least each of the faction leaders have their role to play, besides the leader of the Huojin Pandaren. One, two, lootin' my shoes. World of Warcraft is about raiding. Every activity, no matter how minor, has the sole purpose of getting you into raids. The exceptions being things like pet battles or the Darkmoon Faire, which have universal acclaim despite the former being branded as a Pokémon ripoff (which it is, but at least it rips off something good.) Even PvP at several points has been a recommended means of gearing up for raids, or being part of the Mists of Pandaria legendary cloak. Every profession has a purpose in raiding, but is rarely used outside of that activity besides to level said profession up to be raid-ready. Major content that's added is a raid, maybe a dungeon (solely to be done in Mythic difficulty of course) and that's it. Why PvPers stay is beyond me; I only play for casual Alterac Valley skirmishes. The Game Begins at Endgame. World of Warcraft is about getting to the highest level. Nothing prior to it matters. Even its players agree that your experiences before then are worthless as they herald "the game begins at endgame." The problem with this is it doesn't, and shouldn't, because the endgame changes every 2-4 years, and since the Cataclysm expansion there's been a decrease in what you get in your endgame, and your monthly subscription fee. Ask any player when was the last time they did a raid in a previous expansion that wasn't for transmogrification item purposes, and chances are it'll have been during that previous expansion. The moment new content comes out, both the players and designers agree it is pointless. The devs shoehorn in catch-up mechanics, and the content locusts gobble them up and complain further. Those're just a few observations. I'd write more but it's way past my bed time and I need to go for a walk tomorrow morning to let out some of this venom.
  24. Like
    StaceyPowers reacted to Heatman in Who has played System Shock or System Shock 2?   
    Take a look at the trailer of System Shock 3. They keep piling up for you mate, since you're yet to play the SS 1 & 2. There is remake of the game as well. 
     
     
     
  25. Like
    StaceyPowers reacted to AndreiMirfi in Video Ad on VGR Forum   
    As long as it's for the bills, I have nothing to complain! My ad blocker was always disabled for the forum!
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