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What is your goal when you play an MMO?

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On 10/17/2021 at 9:41 AM, Heatman said:

Personally, I love trophy collection because it serves like an accomplishment for me. Then, I can't do without the fun and running my team as a badass. 

That's one of the priorities for MMO gamers. Eben me too, I'll simply chase the pack for more trophy collections unluck hidden amours or equipments in the game. 

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There's an interesting test called Bartle's Test of Gamer Psychology (other names also known), wherein you can find out what kind of archetype you are. Here's my results, which I think reflect my experience rather well:

You are 93% Socialiser

What Bartle says:

♥ Socialisers are interested in people, and what they have to say. The game is merely a backdrop, a common ground where things happen to players. Inter-player relationships are important: empathising with people, sympathising, joking, entertaining, listening; even merely observing people play can be rewarding - seeing them grow as individuals, maturing over time. Some exploration may be necessary so as to understand what everyone else is talking about, and points-scoring could be required to gain access to neat communicative spells available only to higher levels (as well as to obtain a certain status in the community). Killing, however, is something only ever to be excused if it's a futile, impulsive act of revenge, perpetrated upon someone who has caused intolerable pain to a dear friend. The only ultimately fulfilling thing is not how to rise levels or kill hapless drips; it's getting to know people, to undertand them, and to form beautiful, lasting relationships.

You are also:

67% Explorer

40% Achiever

0% Killer

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6 minutes ago, Withywarlock said:

There's an interesting test called Bartle's Test of Gamer Psychology (other names also known), wherein you can find out what kind of archetype you are. Here's my results, which I think reflect my experience rather well:

You are 93% Socialiser

What Bartle says:

♥ Socialisers are interested in people, and what they have to say. The game is merely a backdrop, a common ground where things happen to players. Inter-player relationships are important: empathising with people, sympathising, joking, entertaining, listening; even merely observing people play can be rewarding - seeing them grow as individuals, maturing over time. Some exploration may be necessary so as to understand what everyone else is talking about, and points-scoring could be required to gain access to neat communicative spells available only to higher levels (as well as to obtain a certain status in the community). Killing, however, is something only ever to be excused if it's a futile, impulsive act of revenge, perpetrated upon someone who has caused intolerable pain to a dear friend. The only ultimately fulfilling thing is not how to rise levels or kill hapless drips; it's getting to know people, to undertand them, and to form beautiful, lasting relationships.

You are also:

67% Explorer

40% Achiever

0% Killer

I just did the test and it says I'm an explorer lol:

You are 73% Explorer

What Bartle says:

♠ Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it's tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.

You are also:

60% Killer

40% Achiever

27% Socialiser

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On 10/22/2021 at 6:04 PM, killamch89 said:

I just did the test and it says I'm an explorer lol:

You are 73% Explorer

What Bartle says:

♠ Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it's tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.

You are also:

60% Killer

40% Achiever

27% Socialiser

Look at what I came up with after my own test 😁😁

The Bartle Test of Gamer Psychology

You are 87% Killer

What Bartle says:

♣ Killers get their kicks from imposing themselves on others. This may be "nice", ie. busybody do-gooding, but few people practice such an approach because the rewards (a warm, cosy inner glow, apparently) aren't very substantial. Much more commonly, people attack other players with a view to killing off their personae (hence the name for this style of play). The more massive the distress caused, the greater the killer's joy at having caused it. Normal points-scoring is usually required so as to become powerful enough to begin causing havoc in earnest, and exploration of a kind is necessary to discover new and ingenious ways to kill people. Even socialising is sometimes worthwhile beyond taunting a recent victim, for example in finding out someone's playing habits, or discussing tactics with fellow killers. They're all just means to an end, though; only in the knowledge that a real person, somewhere, is very upset by what you've just done, yet can themselves do nothing about it, is there any true adrenalin-shooting, juicy fun.

You are also:

60% Achiever

53% Explorer

0% Socialiser

 

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Here my own test results, I'm a very good socializer. 

 

The Bartle Test of Gamer Psychology

You are 67% Explorer

What Bartle says:

 

♠ Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it's tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.

You are also:

 

60% Achiever

40% Killer

33% Socialiser

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On 10/17/2021 at 2:31 AM, killamch89 said:
  1. Fun
  2. character development and just to see how far I can go
  3. start my own army or join some rebels to cause chaos

Character customization is one thing that I really enjoy in most MMO games that I have played. Take for instance, in Dragon Age: Inquisition where you have four races of Humans, Elves, Dwarves, and Qunari to pick from. 

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3 minutes ago, Heatman said:

Character customization is one thing that I really enjoy in most MMO games that I have played. Take for instance, in Dragon Age: Inquisition where you have four races of Humans, Elves, Dwarves, and Qunari to pick from. 

The best thing that I really like about MMO RPG games, is the best environment that we can explore. I've been playing mir4 for quite some time now and reached level 40. I am very impressed with the gameplay though it is not the best among a MMORPG games.

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1 hour ago, Razor1911 said:

The best thing that I really like about MMO RPG games, is the best environment that we can explore. I've been playing mir4 for quite some time now and reached level 40. I am very impressed with the gameplay though it is not the best among a MMORPG games.

You mentioned that you are playing it MIR 4 on your smartphone. Do you by any chance have any idea if it's available on PS console or PC? 

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On 10/25/2021 at 5:05 PM, Razor1911 said:

The best thing that I really like about MMO RPG games, is the best environment that we can explore. I've been playing mir4 for quite some time now and reached level 40. I am very impressed with the gameplay though it is not the best among a MMORPG games.

Exactly, it's just like you do with most open world games. It's the freewill to explore the game's environment that offers an opportunity to experience something unique in the game. 

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